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WinRT instead of Win32 #1564

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@davidhewitt

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@davidhewitt

I have no idea whether this is possible / desirable, but wanted to throw this out there.

I've vaguely had the impression that Microsoft prefers new applications to be written using WinRT rather than Win32.

WinRT has been hard to support in Rust until the recent announcement of winrt-rs: https://github.com/microsoft/winrt-rs

I have no idea how much work it would be to port winit's windows implementation to WinRT, though curious if it potentially offers advatages of WinRT such as easier theming support for winit applications.

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