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There are two issues with this page: https://doc.rust-lang.org/edition-guide/rust-2018/trait-system/dyn-trait-for-trait-objects.html
It doesn't explain where does "dyn" come from, is it from the word "dynamic"? It should mention dynamic dispatching AFAIU.
It's targeted to people that are already familiar with Rust (that is, the people that were already using Rust before dyn keyword existed). If a new developer comes, it's better to just talk about the new way of doing things, not just mentioning that dyn is some new way to do some old stuff.
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