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21 changes: 21 additions & 0 deletions content/news/030/index.md
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Expand Up @@ -272,6 +272,27 @@ _Discussions:
[awn-post]: https://www.anthropicstudios.com/2022/01/13/asking-windows-nicely/
[awn-rust-gamedev]: https://www.reddit.com/r/rust_gamedev/comments/s393sx/making_your_game_go_fast_by_asking_windows_nicely/

### [Writing an AH Scanner in Rust][trimoq-post]

[![AH scanner workflow](ah-scanner.png)][trimoq-post]

Trimoq ([Github][trimoq-github], [Twitter][trimoq-twitter]) wrote [a blog
post][trimoq-post] about writing a game client for a popular MMORPG. It
focuses on some negative parts of Rust and its ecosystem. There are three key
takeaways from this post:

- Stay away from low-level libraries if you are not aware of how deep the rabbit
hole goes.
- Evaluate the library ecosystem of Rust thoroughly before using it for a
project that requires somewhat exotic functionality.
- Rust forces you to care about the details, regardless whether you want to.

The remainder of the article goes into depth on these three points.

[trimoq-github]: https://github.com/trimoq
[trimoq-twitter]: https://twitter.com/amann_dev
[trimoq-post]: https://medium.com/digitalfrontiers/taking-rust-for-a-ride-to-azeroth-what-writing-an-ah-scanner-in-rust-taught-me-58edc936cbb

## Tooling Updates

### [Nodus][nodus-github]
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