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AngelOnFira committed Oct 6, 2021
commit 90072b953ac4beb2ee1ac51ea1a54c45d844b597
23 changes: 12 additions & 11 deletions content/news/026/index.md
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Expand Up @@ -140,17 +140,18 @@ September's full weekly devlogs: "This Week In Veloren...":

![Connecting to different atoms](molecoole_first.gif)

Molecoole is a topdown action roguelite where you connect with different atoms to create the strongest Molecoole to defeat the baddies!
by two brothers: [Márton] and [Dániel]

In Molecoole the strongest focus is about making different combos by connecting atoms.
The original version was made in Unity for a game jam
but they decided to make an actual game out of it using the Bevy engine.
It currently includes their own implementation for 2D animation, collision detection, particles.
In September one of the main areas was making the game nicer to play, so they introduced the
[ezing] crate and also implemented slowing the [game time].
They are using the [LDtk] editor to make the level sections
for the procedural generation.
Molecoole is a topdown action roguelite where you connect with different atoms
to create the strongest Molecoole to defeat the baddies! Molecoole was created
by two brothers: [Márton] and [Dániel].

In Molecoole the strongest focus is about making different combos by connecting
atoms. The original version was made in Unity for a game jam, but they decided
to make an actual game out of it using the Bevy engine. It currently includes
their own implementation for 2D animation, collision detection, and particles.
In September, one of the main development areas was making the game nicer to
play, so they introduced the [ezing] crate and also implemented slowing the
[game time]. They are using the [LDtk] editor to make the level sections for the
procedural generation.

[Márton](https://twitter.com/kiss_mrton)
[Dániel](https://twitter.com/FrenetiqDan)
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