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Merge branch 'source' into n22-bounty-bros
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AngelOnFira authored Jun 4, 2021
commit dd57aaf67edc49b2b50bc873b9f9d4015652d13e
50 changes: 50 additions & 0 deletions content/news/022/index.md
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Expand Up @@ -123,6 +123,56 @@ multiple turn lanes, U-turns, and stop signs much better.
[A/B Street]: https://github.com/a-b-street/abstreet
[@dabreegster]: https://twitter.com/CarlinoDustin

### [The Process]

![Animated image showing a small factory in the middle of the game island](the_process.gif)
_This factory has never looked livelier!_

[The Process] by @setzer22 is an upcoming game about factory building, process
management and carrot production, built with Rust using the Godot game engine!

This month has been focused on improving the game's UI and extending the machine
logistics system, but there was also room for a few cosmetic improvements:

- Improved visualization of connections in the [logistic
network](https://twitter.com/PlayTheProcess/status/1391484080798281728).
- Implemented configurable filters for machines to build a [sorting
machine](https://twitter.com/PlayTheProcess/status/1392894719311613953)!
- New materials and [terrain
shader](https://twitter.com/PlayTheProcess/status/1396175924652019718).
- [Trees and dynamically updating
grass](https://twitter.com/PlayTheProcess/status/1399774534417498121) using
instanced rendering.

_Discussions:
[/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nbmfvz/better_logistics_in_the_process_made_with_godot/),
[Twitter](https://twitter.com/PlayTheProcess/status/1391484080798281728)_

[The Process]: https://twitter.com/PlayTheProcess/

### [pGLOWrpg][pglowrpg-github]

![Game features](pglowrpg_progress.gif)

[pGLOWrpg][pglowrpg-github] by [@Roal_Yr]
is a Procedurally Generated Living Open World RPG,
a long-term project in development, which aims to be a narrative text-based game
with maximum portability and accessibility.

Recent updates include:

- Implemented dev features test arena.
- Implemented entity system draft.
- Sanitized coordinate systems everywhere (ooof!)
- Much refactoring.
- Resumed river generation development.

_Discussions: [Twitter][pglowrpg-twitter]_

[@Roal_Yr]: https://twitter.com/Roal_Yr
[pglowrpg-twitter]: https://twitter.com/pglowrpg
[pglowrpg-github]: https://github.com/roalyr/pglowrpg

### [Bounty Bros.][bounty_bros]

[![bounty-bros-title-screen](bounty-bros.png)][bounty_bros_webgame]
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