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Newsletter 13: ecsbench, inline_tweak, yacurses, amethyst #271

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Newsletter 13: ecs_bench_suite
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ozkriff committed Sep 7, 2020
commit a1a4ad93109bc6f2e31f64ebf6bafe46af006808
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Expand Up @@ -420,6 +420,26 @@ game development are planned.

## Library & Tooling Updates

### [ecs_bench_suite]

![Summary results table](ecs-bench.png)
_The full benchmark report is available [here][ecs_report]_

This month [@TomGillen] (author of the [Legion][legion] ECS) released
[ecs_bench_suite] - a suite of benchmarks designed to test and compare
Rust ECS library performance across a variety of challenging circumstances.
Later, the project was adopted by the Rust GameDev WG
so that all Rust ECS developers can converge on a neutral,
community-maintained benchmark.

_Discussions:
[/r/rust](https://reddit.com/r/rust/comments/icczxh/ecs_bench_suite)_

[ecs_bench_suite]: https://github.com/rust-gamedev/ecs_bench_suite
[@TomGillen]: https://github.com/TomGillen
[legion]: https://github.com/amethyst/legion
[ecs_report]: https://rust-gamedev.github.io/ecs_bench_suite/target/criterion/report/index.html

### [Rapier: 2D and 3D Physics Engines Focused on Performance][rapier-august]

[![Rapier logo](rapier-logo.svg)][Rapier]
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