Skip to content

Add LD46 content for Newsletter 9 #121

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
May 3, 2020

Conversation

Dooskington
Copy link
Contributor

(#111)

Not a ton of info to go on for these games (they are tiny jam games after all) so I grabbed everything I could and tried to list them out nicely. Fun stuff!

Also noticed there are a lot of .png images in these newsletters. Mostly they are fine, but in particular the citybound.png image in this one is about 2mb (converting it to a jpeg made it 500kb). It may be worth enforcing that images that don't need transparency get converted to jpegs, just to keep things speedy. Especially considering these newsletters are growing and having more images :)

@ozkriff
Copy link
Member

ozkriff commented May 3, 2020

Made a few fmt and wording tweaks for consistency with the rest of the newsletter.

@ozkriff ozkriff merged commit 36e0a80 into rust-gamedev:source May 3, 2020
@ozkriff
Copy link
Member

ozkriff commented May 3, 2020

Merged, thanks for the PR!

Also noticed there are a lot of .png images in these newsletters. Mostly they are fine, but in particular the citybound.png image in this one is about 2mb (converting it to a jpeg made it 500kb). It may be worth enforcing that images that don't need transparency get converted to jpegs, just to keep things speedy. Especially considering these newsletters are growing and having more images :)

Yeah, I have a TODO to slim down Citibound's pic before publishing the newsletter. I'm mostly watching out for giant GIFs, but maybe I really should pay more attention to static images.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants