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45 changes: 45 additions & 0 deletions src/plugins/object/pickables/pickables.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
import { objectAction, ObjectActionPlugin } from '@server/world/mob/player/action/object-action';
import { gameCache, world } from '@server/game-server';
import { World } from '@server/world/world';


export const action: objectAction = (details) => {
if(details.player.metadata['busy']) {
return;
}
details.player.metadata['busy'] = true;
details.player.playAnimation(827);
let itemId: number = 1965;
let prefix = 'some';
switch (details.objectDefinition.name) {
case 'Wheat':
itemId = 1947;
break;
case 'Onion':
itemId = 1957;
prefix = 'an';
break;
case 'Potato':
prefix = 'a';
itemId = 1942;
break;
case 'Flax':
itemId = 1779;
break;
case 'Cabbage':
default:
itemId = 1965;
break;
}
const pickedItem = gameCache.itemDefinitions.get(itemId);
setTimeout(() => {
details.player.packetSender.chatboxMessage(`You ${details.option} the ${details.objectDefinition.name.toLowerCase()} and receive ${prefix} ${pickedItem.name.toLowerCase()}.`);
if (details.objectDefinition.name !== 'Flax' || Math.floor(Math.random() * 10) === 1) {
world.chunkManager.removeLandscapeObjectTemporarily(details.object, details.position, 30);
}
details.player.giveItem(pickedItem.id);
details.player.metadata['busy'] = false;
}, World.TICK_LENGTH);
};

export default {objectIds: [313, 5583, 5584, 5585, 1161, 3366, 312, 2646], options: ['pick'], walkTo: true, action} as ObjectActionPlugin;
19 changes: 19 additions & 0 deletions src/world/map/chunk-manager.ts
Original file line number Diff line number Diff line change
Expand Up @@ -117,6 +117,25 @@ export class ChunkManager {
});
}

public removeLandscapeObjectTemporarily(object: LandscapeObject, position: Position, expireTicks: number): Promise<void> {
const chunk = this.getChunkForWorldPosition(position);
chunk.removeObject(object, position);

return new Promise(resolve => {
const nearbyPlayers = this.getSurroundingChunks(chunk).map(chunk => chunk.players).flat();

nearbyPlayers.forEach(player => {
player.packetSender.removeLandscapeObject(object, position);
});

setTimeout(() => {
this.deleteRemovedObjectMarker(object, position, chunk);
this.addLandscapeObject(object, position);
resolve();
}, expireTicks * World.TICK_LENGTH);
});
}

public removeLandscapeObject(object: LandscapeObject, position: Position): Promise<void> {
const chunk = this.getChunkForWorldPosition(position);
chunk.removeObject(object, position);
Expand Down