Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2,593 changes: 2,476 additions & 117 deletions package-lock.json

Large diffs are not rendered by default.

10 changes: 8 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,9 +5,11 @@
"main": "src/game-server.ts",
"scripts": {
"server": "npm start",
"start": "ts-node -r tsconfig-paths/register src/main.ts",
"start": "npm run build && concurrently \"npm run watch-plugins\" \"node dist/main.js\"",
"lint": "tslint --project tsconfig.json",
"fake-players": "npm start -- --fakePlayers"
"fake-players": "npm start -- --fakePlayers",
"build": "tsc --project tsconfig.json && tscpaths -p tsconfig.json -s ./src -o ./dist",
"watch-plugins": "nodemon --watch src/plugins/ --exec \"npm run build\" -e ts"
},
"repository": {
"type": "git",
Expand Down Expand Up @@ -35,13 +37,17 @@
"yargs": "^15.0.2"
},
"devDependencies": {
"@halkeye/tscpaths": "0.0.9",
"@types/body-parser": "^1.17.1",
"@types/express": "^4.17.2",
"@types/hapi__joi": "^16.0.6",
"@types/js-yaml": "^3.12.1",
"@types/node": "^12.12.6",
"@types/uuid": "^3.4.6",
"@types/yargs": "^13.0.4",
"chokidar": "^3.3.1",
"concurrently": "^5.1.0",
"nodemon": "^2.0.2",
"tsconfig-paths": "^3.9.0",
"tslint": "^5.20.1"
}
Expand Down
37 changes: 25 additions & 12 deletions src/game-server.ts
Original file line number Diff line number Diff line change
@@ -1,33 +1,37 @@
import * as net from 'net';
import { join } from 'path';
import yargs from 'yargs';
import { watch } from 'chokidar';

import { RsBuffer } from './net/rs-buffer';
import { World } from './world/world';
import { ClientConnection } from './net/client-connection';
import { logger } from '@runejs/logger';
import { GameCache } from '@runejs/cache-parser';
import { loadPlugins } from '@server/plugins/plugin-loader';
import { NpcActionPlugin, setNpcPlugins } from '@server/world/mob/player/action/npc-action';
import { plugins as npcPlugins } from '@server/plugins/npc-plugin/npc-plugins';
import { ObjectActionPlugin, setObjectPlugins } from '@server/world/mob/player/action/object-action';
import { plugins as objectPlugins } from '@server/plugins/object-plugin/object-plugins';
import { loadPlugins } from '@server/plugins/plugin-loader';

const GAME_SERVER_PORT = 43594;
export let gameCache;
export let world;

export const serverDir = join(__dirname, '../');
export const gameCache = new GameCache(join(serverDir, 'cache'));
export const world = new World();
world.init();

loadPlugins<NpcActionPlugin>('npc-plugin', npcPlugins).then(plugins => setNpcPlugins(plugins));
loadPlugins<ObjectActionPlugin>('object-plugin', objectPlugins).then(plugins => setObjectPlugins(plugins));

if(yargs.argv.fakePlayers) {
world.generateFakePlayers();
export async function injectPlugins(): Promise<void> {
await loadPlugins<NpcActionPlugin>('npc-plugin', npcPlugins).then(plugins => setNpcPlugins(plugins));
await loadPlugins<ObjectActionPlugin>('object-plugin', objectPlugins).then(plugins => setObjectPlugins(plugins));
}

export function runGameServer(): void {
gameCache = new GameCache('cache');
world = new World();
world.init();
injectPlugins();

if(yargs.argv.fakePlayers) {
world.generateFakePlayers();
}

net.createServer(socket => {
logger.info('Socket opened');
// socket.setNoDelay(true);
Expand All @@ -53,4 +57,13 @@ export function runGameServer(): void {
}).listen(GAME_SERVER_PORT, '127.0.0.1');

logger.info(`Game server listening on port ${GAME_SERVER_PORT}.`);

const watcher = watch('dist/plugins/');
watcher.on('ready', function() {
watcher.on('all', function() {
Object.keys(require.cache).forEach(function(id) {
if (/[\/\\]plugins[\/\\]/.test(id)) delete require.cache[id];
});
})
});
}
2 changes: 1 addition & 1 deletion src/plugins/object-plugin/doors/door-plugin.ts
Original file line number Diff line number Diff line change
Expand Up @@ -51,8 +51,8 @@ const rightHingeDir: { [key: string]: string } = {
};

export const action: objectAction = (player: Player, door: LandscapeObject, position: Position, cacheOriginal: boolean): void => {
player.packetSender.chatboxMessage(`door ${door.objectId}`);
let opening = true;

let doorConfig = doors.find(d => d.closed === door.objectId);
let hingeConfig;
let replacementDoorId: number;
Expand Down
2 changes: 1 addition & 1 deletion src/plugins/plugin-loader.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ export async function loadPlugins<T>(prefix: string, pluginList: string[]): Prom
const plugins: T[] = [];

for(const pluginPath of pluginList) {
const plugin = await import(`@server/plugins/${prefix}/${pluginPath}`);
const plugin = await import(`./${prefix}/${pluginPath}`);
plugins.push(plugin.default as T);
}

Expand Down
10 changes: 4 additions & 6 deletions src/world/config/item-data.ts
Original file line number Diff line number Diff line change
@@ -1,8 +1,6 @@
import { readFileSync, writeFileSync } from 'fs';
import { ItemDefinition } from '@runejs/cache-parser';
import { logger } from '@runejs/logger/dist/logger';
import { join } from 'path';
import { serverDir } from '@server/game-server';
import { JSON_SCHEMA, safeLoad, safeDump } from 'js-yaml';

export enum EquipmentSlot {
Expand Down Expand Up @@ -106,13 +104,13 @@ export function saveItemData(itemDetailsMap: Map<number, ItemDetails>): void {
});

try {
const backupItemData = safeLoad(readFileSync(join(serverDir, 'data/config/item-data.yaml'), 'utf8'), { schema: JSON_SCHEMA }) as ItemData[];
const backupItemData = safeLoad(readFileSync('data/config/item-data.yaml', 'utf8'), { schema: JSON_SCHEMA }) as ItemData[];

if(backupItemData && backupItemData.length !== 0) {
writeFileSync(join(serverDir, 'data/config/item-data-backup.yaml'), safeDump(backupItemData, { schema: JSON_SCHEMA }), 'utf8');
writeFileSync('data/config/item-data-backup.yaml', safeDump(backupItemData, { schema: JSON_SCHEMA }), 'utf8');
}

writeFileSync(join(serverDir, 'data/config/item-data.yaml'), safeDump(itemArray, { schema: JSON_SCHEMA }), 'utf8');
writeFileSync('data/config/item-data.yaml', safeDump(itemArray, { schema: JSON_SCHEMA }), 'utf8');
} catch(error) {
logger.error('Error saving game item data: ' + error);
}
Expand All @@ -122,7 +120,7 @@ export function parseItemData(itemDefinitions: Map<number, ItemDefinition>): Map
try {
logger.info('Parsing additional item data...');

const itemDataList = safeLoad(readFileSync(join(serverDir, 'data/config/item-data.yaml'), 'utf8'), { schema: JSON_SCHEMA }) as ItemData[];
const itemDataList = safeLoad(readFileSync('data/config/item-data.yaml', 'utf8'), { schema: JSON_SCHEMA }) as ItemData[];

if(!itemDataList || itemDataList.length === 0) {
throw 'Unable to read item data.';
Expand Down
4 changes: 1 addition & 3 deletions src/world/config/npc-spawn.ts
Original file line number Diff line number Diff line change
@@ -1,8 +1,6 @@
import { logger } from '@runejs/logger/dist/logger';
import { JSON_SCHEMA, safeLoad } from 'js-yaml';
import { readFileSync } from 'fs';
import { join } from 'path';
import { serverDir } from '@server/game-server';
import { Direction } from '@server/world/direction';

export interface NpcSpawn {
Expand All @@ -18,7 +16,7 @@ export function parseNpcSpawns(): NpcSpawn[] {
try {
logger.info('Parsing npc spawns...');

const npcSpawns = safeLoad(readFileSync(join(serverDir, 'data/config/npc-spawns.yaml'), 'utf8'), { schema: JSON_SCHEMA }) as NpcSpawn[];
const npcSpawns = safeLoad(readFileSync('data/config/npc-spawns.yaml', 'utf8'), { schema: JSON_SCHEMA }) as NpcSpawn[];

if(!npcSpawns || npcSpawns.length === 0) {
throw 'Unable to read npc spawns.';
Expand Down
12 changes: 10 additions & 2 deletions src/world/mob/player/action/input-command-action.ts
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
import { Player } from '../player';
import { logger } from '@runejs/logger/dist/logger';
import { world } from '@server/game-server';
import { injectPlugins, world } from '@server/game-server';
import { interfaceIds } from '../game-interface';
import { npcAction } from '@server/world/mob/player/action/npc-action';

Expand Down Expand Up @@ -88,7 +88,7 @@ const commands: { [key: string]: commandHandler } = {
player.packetSender.showChatboxInterface(interfaceId);
},

sound: (player: Player, args: string[]) => {
sound: (player, args) => {
if(args.length !== 1 && args.length !== 2) {
throw `sound soundId [volume?]`;
}
Expand All @@ -110,6 +110,14 @@ const commands: { [key: string]: commandHandler } = {
}

player.packetSender.playSound(soundId, volume);
},

plugins: player => {
player.packetSender.chatboxMessage('Reloading plugins...');

injectPlugins()
.then(() => player.packetSender.chatboxMessage('Plugins reloaded.'))
.catch(() => player.packetSender.chatboxMessage('Error reloading plugins.'));
}

};
Expand Down
2 changes: 1 addition & 1 deletion src/world/mob/player/action/npc-action.ts
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ let npcInteractions: NpcActionPlugin[] = [
];

/**
* Sets the list of NPC interaction plugins. Only to be called on server startup!
* Sets the list of NPC interaction plugins.
* @param plugins The plugin list.
*/
export const setNpcPlugins = (plugins: NpcActionPlugin[]): void => {
Expand Down
2 changes: 1 addition & 1 deletion src/world/mob/player/action/object-action.ts
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ export interface ObjectActionPlugin {
let objectInteractions: ObjectActionPlugin[] = [];

/**
* Sets the list of object interaction plugins. Only to be called on server startup!
* Sets the list of object interaction plugins.
* @param plugins The plugin list.
*/
export const setObjectPlugins = (plugins: ObjectActionPlugin[]): void => {
Expand Down
5 changes: 2 additions & 3 deletions src/world/mob/player/player-data.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
import { Item } from '@server/world/items/item';
import { serverDir } from '@server/game-server';
import { writeFileSync, readFileSync, existsSync } from 'fs';
import { join } from 'path';
import { logger } from '@runejs/logger/dist/logger';
Expand Down Expand Up @@ -80,7 +79,7 @@ export const defaultSettings = (): PlayerSettings => {

export function savePlayerData(player: Player): boolean {
const fileName = player.username.toLowerCase() + '.json';
const filePath = join(serverDir, 'data/saves', fileName);
const filePath = join('data/saves', fileName);

const playerSave: PlayerSave = {
username: player.username,
Expand All @@ -106,7 +105,7 @@ export function savePlayerData(player: Player): boolean {

export function loadPlayerSave(username: string): PlayerSave {
const fileName = username.toLowerCase() + '.json';
const filePath = join(serverDir, 'data/saves', fileName);
const filePath = join('data/saves', fileName);

if(!existsSync(filePath)) {
return null;
Expand Down
2 changes: 1 addition & 1 deletion tsconfig.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,11 @@
"sourceMap": true,
"baseUrl": ".",
"allowJs": true,
"outDir": "./dist/",
"paths": {
"@server/*": ["src/*"]
},
"types": [
"webpack-env",
"node"
],
"lib": [
Expand Down