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A simple game server implementing spatial partition using Spring Boot Websockets, JPA and flatbuffers for packet protocol handling

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Spatial Partition game server implementation using WebSockets

A simple game server implementing Spatial partition using Spring Boot Websockets, JPA and flatbuffers for packet protocol handling

Main implementation of the spatial partition can be seen in the Grid.java class and the tests in the GridTest.java class.

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A simple game server implementing spatial partition using Spring Boot Websockets, JPA and flatbuffers for packet protocol handling

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