Major changes to UI and support to dark mode theme
This is a major release and it will break your current style for PING.
-
Support to new Material Components theme.
- Now the base theme inherits from
Theme.MaterialComponents.DayNight.NoActionBar
- Now the base theme inherits from
-
Support to dark/night mode.
- PING can now switch to dark mode automatically.
- A dark style will be applied to all maps.
- The application must provide a
values-night/colors.xml
to present the right colors in night mode.
-
New and improved Auto Complete Search UI.
-
Merged PR #59 that automatically moves the camera to the auto complete search result.
-
Fixed issue #56
In order to update your application theme to support PING, you need to override new colors:
For day/light theme:
res/values/colors.xml
<!-- Toolbar color, places icons, text on top of primary surfaces -->
<color name="colorPrimary">@color/material_teal500</color>
<color name="colorPrimaryDark">@color/material_teal800</color>
<color name="colorOnPrimary">@color/material_white</color>
<!-- Accent color in buttons and actions -->
<color name="colorSecondary">@color/material_deeporange500</color>
<color name="colorSecondaryDark">@color/material_deeporange800</color>
<color name="colorOnSecondary">@color/material_white</color>
<!-- Main activity background -->
<color name="colorBackground">@color/material_grey200</color>
<color name="colorOnBackground">@color/material_black</color>
<!-- Cards and elevated views background -->
<color name="colorSurface">@color/material_white</color>
<color name="colorOnSurface">@color/material_black</color>
<!-- Text colors -->
<color name="textColorPrimary">@color/material_on_surface_emphasis_high_type</color>
<color name="textColorSecondary">@color/material_on_surface_emphasis_medium</color>
<color name="colorMarker">@color/material_deeporange400</color>
<color name="colorMarkerInnerIcon">@color/material_white</color>
For night/dark theme:
res/values-night/colors.xml
<color name="colorPrimary">@color/material_teal300</color>
<!-- Let the primary dark color as the surface color to not colorfy the status bar -->
<color name="colorPrimaryDark">@color/colorSurface</color>
<color name="colorOnPrimary">@color/material_black</color>
<color name="colorSecondary">@color/material_deeporange200</color>
<color name="colorSecondaryDark">@color/material_deeporange300</color>
<color name="colorOnSecondary">@color/material_black</color>
<color name="colorBackground">@color/colorSurface</color>
<color name="colorOnBackground">@color/colorOnSurface</color>
<color name="colorSurface">#202125</color>
<color name="colorOnSurface">@color/material_white</color>
<color name="textColorPrimary">@color/material_on_surface_emphasis_high_type</color>
<color name="textColorSecondary">@color/material_on_surface_emphasis_medium</color>
<color name="colorMarker">@color/material_deeporange200</color>
<color name="colorMarkerInnerIcon">@color/colorSurface</color>
In case of doubt in how to implement the new styles, please take a look at the sample app.