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Added stubs for light controls
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rstrouse committed Aug 29, 2023
1 parent cf156ed commit 64d7abd
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Showing 7 changed files with 81 additions and 6 deletions.
13 changes: 9 additions & 4 deletions Somfy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -764,7 +764,9 @@ bool SomfyGroup::hasShadeId(uint8_t shadeId) {
}
bool SomfyShade::isAtTarget() { return this->currentPos == this->target && this->currentTiltPos == this->tiltTarget; }
bool SomfyRemote::hasSunSensor() { return (this->flags & static_cast<uint8_t>(somfy_flags_t::SunSensor)) > 0;}
bool SomfyRemote::hasLight() { return (this->flags & static_cast<uint8_t>(somfy_flags_t::Light)) > 0; }
void SomfyRemote::setSunSensor(bool bHasSensor ) { bHasSensor ? this->flags |= static_cast<uint8_t>(somfy_flags_t::SunSensor) : this->flags &= ~(static_cast<uint8_t>(somfy_flags_t::SunSensor)); }
void SomfyRemote::setLight(bool bHasLight ) { bHasLight ? this->flags |= static_cast<uint8_t>(somfy_flags_t::Light) : this->flags &= ~(static_cast<uint8_t>(somfy_flags_t::Light)); }
void SomfyGroup::updateFlags() {
this->flags = 0;
for(uint8_t i = 0; i < SOMFY_MAX_GROUPED_SHADES; i++) {
Expand Down Expand Up @@ -1217,16 +1219,16 @@ void SomfyShade::emitState(const char *evt) { this->emitState(255, evt); }
void SomfyShade::emitState(uint8_t num, const char *evt) {
char buf[420];
if(this->tiltType != tilt_types::none)
snprintf(buf, sizeof(buf), "{\"shadeId\":%d,\"type\":%u,\"remoteAddress\":%d,\"name\":\"%s\",\"direction\":%d,\"position\":%d,\"target\":%d,\"mypos\":%d,\"myTiltPos\":%d,\"tiltType\":%u,\"tiltDirection\":%d,\"tiltTarget\":%d,\"tiltPosition\":%d,\"flipCommands\":%s,\"flipPosition\":%s,\"flags\":%d,\"sunSensor\":%s}",
snprintf(buf, sizeof(buf), "{\"shadeId\":%d,\"type\":%u,\"remoteAddress\":%d,\"name\":\"%s\",\"direction\":%d,\"position\":%d,\"target\":%d,\"mypos\":%d,\"myTiltPos\":%d,\"tiltType\":%u,\"tiltDirection\":%d,\"tiltTarget\":%d,\"tiltPosition\":%d,\"flipCommands\":%s,\"flipPosition\":%s,\"flags\":%d,\"sunSensor\":%s,\"light\":%s}",
this->shadeId, static_cast<uint8_t>(this->shadeType), this->getRemoteAddress(), this->name, this->direction,
this->transformPosition(this->currentPos), this->transformPosition(this->target), this->transformPosition(this->myPos), this->transformPosition(this->myTiltPos), static_cast<uint8_t>(this->tiltType), this->tiltDirection,
this->transformPosition(this->tiltTarget), this->transformPosition(this->currentTiltPos),
this->flipCommands ? "true" : "false", this->flipPosition ? "true": "false", this->flags, this->hasSunSensor() ? "true" : "false");
this->flipCommands ? "true" : "false", this->flipPosition ? "true": "false", this->flags, this->hasSunSensor() ? "true" : "false", this->hasLight() ? "true" : "false");
else
snprintf(buf, sizeof(buf), "{\"shadeId\":%d,\"type\":%u,\"remoteAddress\":%d,\"name\":\"%s\",\"direction\":%d,\"position\":%d,\"target\":%d,\"mypos\":%d,\"tiltType\":%u,\"flipCommands\":%s,\"flipPosition\":%s,\"flags\":%d,\"sunSensor\":%s}",
snprintf(buf, sizeof(buf), "{\"shadeId\":%d,\"type\":%u,\"remoteAddress\":%d,\"name\":\"%s\",\"direction\":%d,\"position\":%d,\"target\":%d,\"mypos\":%d,\"tiltType\":%u,\"flipCommands\":%s,\"flipPosition\":%s,\"flags\":%d,\"sunSensor\":%s,\"light\":%s}",
this->shadeId, static_cast<uint8_t>(this->shadeType), this->getRemoteAddress(), this->name, this->direction,
this->transformPosition(this->currentPos), this->transformPosition(this->target), this->transformPosition(this->myPos),
static_cast<uint8_t>(this->tiltType), this->flipCommands ? "true" : "false", this->flipPosition ? "true": "false", this->flags, this->hasSunSensor() ? "true" : "false");
static_cast<uint8_t>(this->tiltType), this->flipCommands ? "true" : "false", this->flipPosition ? "true": "false", this->flags, this->hasSunSensor() ? "true" : "false", this->hasLight() ? "true" : "false");
if(num >= 255) sockEmit.sendToClients(evt, buf);
else sockEmit.sendToClient(num, evt, buf);
if(mqtt.connected()) {
Expand Down Expand Up @@ -2129,6 +2131,7 @@ bool SomfyShade::fromJSON(JsonObject &obj) {
if(obj.containsKey("bitLength")) this->bitLength = obj["bitLength"];
if(obj.containsKey("proto")) this->proto = static_cast<radio_proto>(obj["proto"].as<uint8_t>());
if(obj.containsKey("sunSensor")) this->setSunSensor(obj["sunSensor"]);
if(obj.containsKey("light")) this->setLight(obj["light"]);
if(obj.containsKey("shadeType")) {
if(obj["shadeType"].is<const char *>()) {
if(strncmp(obj["shadeType"].as<const char *>(), "roller", 7) == 0)
Expand Down Expand Up @@ -2189,6 +2192,7 @@ bool SomfyShade::toJSONRef(JsonObject &obj) {
obj["proto"] = static_cast<uint8_t>(this->proto);
obj["flags"] = this->flags;
obj["sunSensor"] = this->hasSunSensor();
obj["hasLight"] = this->hasLight();
obj["repeats"] = this->repeats;
SomfyRemote::toJSON(obj);
return true;
Expand Down Expand Up @@ -2226,6 +2230,7 @@ bool SomfyShade::toJSON(JsonObject &obj) {
obj["flipPosition"] = this->flipPosition;
obj["inGroup"] = this->isInGroup();
obj["sunSensor"] = this->hasSunSensor();
obj["light"] = this->hasLight();
obj["repeats"] = this->repeats;

SomfyRemote::toJSON(obj);
Expand Down
6 changes: 5 additions & 1 deletion Somfy.h
Original file line number Diff line number Diff line change
Expand Up @@ -142,8 +142,10 @@ enum class somfy_flags_t : byte {
SunFlag = 0x01,
SunSensor = 0x02,
DemoMode = 0x04,
Light = 0x08,
Windy = 0x10,
Sunny = 0x20
Sunny = 0x20,
Lighted = 0x40
};
struct somfy_frame_t {
bool valid = false;
Expand Down Expand Up @@ -192,7 +194,9 @@ class SomfyRemote {
virtual uint16_t getNextRollingCode();
virtual uint16_t setRollingCode(uint16_t code);
bool hasSunSensor();
bool hasLight();
void setSunSensor(bool bHasSensor);
void setLight(bool bHasLight);
virtual void sendCommand(somfy_commands cmd);
virtual void sendCommand(somfy_commands cmd, uint8_t repeat);
void repeatFrame(uint8_t repeat);
Expand Down
Binary file modified SomfyController.ino.esp32.bin
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Binary file modified SomfyController.littlefs.bin
Binary file not shown.
54 changes: 53 additions & 1 deletion data/icons.css
Original file line number Diff line number Diff line change
Expand Up @@ -714,7 +714,34 @@ i.icss-garage {
background-color: rgba(71, 212, 255, 0);
background-position:left bottom;
}
i.icss-lightbulb-o {
width: .35em;
height: .1em;
border-radius: .1em;
margin: .7em .325em .2em;
box-shadow: 0 .13em, 0 .19em 0 -.03em, 0 .22em 0 -0.035em;
}

i.icss-lightbulb-o:before {
width: .65em;
height: .65em;
border-width: 0.068em;
border-style: solid;
border-radius: 100% 100% 100% .2em;
background-color: transparent;
left: 50%;
transform: translateX(-50%) rotate(-45deg);
bottom: .11em;
}

i.icss-lightbulb-o:after {
width: .25em;
height: .2em;
border-radius: 100%;
box-shadow: inset -0.05em 0.05em;
left: .1em;
top: -.5em;
}
i.icss-upload {
width: 1em;
height: .6em;
Expand Down Expand Up @@ -932,6 +959,32 @@ i.icss-sun-o {
transform: translate(-50%, -50%) rotate(45deg);
box-shadow: .45em 0, .38em 0, -.45em 0, -.38em 0, 0 .45em, 0 .38em, 0 -.45em, 0 -.38em;
}
div.button-light {
position:absolute;
margin-left:-30px;
cursor:pointer;
}
div.button-light[data-on=false] i.icss-lightbulb-o:before {
background-color:lightgray;
}
div.button-light[data-on=true] i.icss-lightbulb-o:before {
background-color: yellow;
}

div.button-light > i.icss-lightbulb-c {
position: absolute;
font-size: 18px;
color: orange;
left: 6px;
top: 7px;
}

div.button-light > i.icss-lightbulb-o {
position: absolute;
font-size: 32px;
color: gray;
}


div.button-sunflag {
position: relative;
Expand All @@ -942,7 +995,6 @@ div.button-sunflag {
background-image: radial-gradient(ellipse at center, gainsboro 1%, #ccc 39%, silver 39%, gray 100%);
}


div.button-sunflag > i.icss-sun-c {
position: absolute;
font-size: 18px;
Expand Down
6 changes: 6 additions & 0 deletions data/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -378,6 +378,12 @@ <h1 style="text-align: center;"><img src="icon.png" style="width:50px;float:left
<label for="cbHasSunSensor" style="display:block;font-size:1em;margin-top:0px;margin-left:7px;display:inline-block;">Has Sun Sensor</label>
</div>
</div>
<div id="divLightSwitch" style="margin-top:-10px;">
<div class="field-group">
<input id="cbHasLight" name="hasLight" data-bind="light" type="checkbox" style="" />
<label for="cbHasLight" style="display:block;font-size:1em;margin-top:0px;margin-left:7px;display:inline-block;">Has Light</label>
</div>
</div>
<div style="margin-top:-10px;">
<div class="field-group" style="display:inline-block">
<input id="cbFlipCommands" name="flipCommands" data-bind="flipCommands" type="checkbox" style="" />
Expand Down
8 changes: 8 additions & 0 deletions data/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -1983,6 +1983,7 @@ class Somfy {
}
divCtl += '</div>';
divCtl += `<div class="shadectl-buttons" data-shadeType="${shade.shadeType}">`;
divCtl += `<div class="button-light cmd-button" data-cmd="light" data-shadeid="${shade.shadeId}" data-on="${shade.flags & 0x08 ? 'true' : 'false'}" style="${!shade.light ? 'display:none' : ''}"><i class="icss-lightbuld-c"></i><i class="icss-lightbulb-o"></i></div>`;
divCtl += `<div class="button-sunflag cmd-button" data-cmd="sunflag" data-shadeid="${shade.shadeId}" data-on="${shade.flags & 0x01 ? 'true' : 'false'}" style="${!shade.sunSensor ? 'display:none' : ''}"><i class="icss-sun-c"></i><i class="icss-sun-o"></i></div>`;
divCtl += `<div class="button-outline cmd-button" data-cmd="up" data-shadeid="${shade.shadeId}"><i class="icss-somfy-up"></i></div>`;
divCtl += `<div class="button-outline cmd-button my-button" data-cmd="my" data-shadeid="${shade.shadeId}" style="font-size:2em;padding:10px;"><span>my</span></div>`;
Expand Down Expand Up @@ -2010,6 +2011,9 @@ class Somfy {
if (new Date().getTime() - this.btnDown > 2000) event.preventDefault();
else this.sendCommand(shadeId, cmd);
}
else if (cmd === 'light') {
event.currentTarget.setAttribute('data-on', !makeBool(event.currentTarget.getAttribute('data-on')));
}
else if (cmd === 'sunflag') {
if (makeBool(event.currentTarget.getAttribute('data-on')))
this.sendCommand(shadeId, 'flag');
Expand Down Expand Up @@ -2040,6 +2044,7 @@ class Somfy {
}, 2000);
}
}
else if (cmd === 'light') return;
else if (cmd === 'sunflag') return;
else if (makeBool(elShade.getAttribute('data-tilt'))) {
this.btnTimer = setTimeout(() => {
Expand Down Expand Up @@ -2420,6 +2425,7 @@ class Somfy {
let sel = document.getElementById('selShadeType');
let tilt = parseInt(document.getElementById('selTiltType').value, 10);
let sun = true;
let light = false;
let ico = document.getElementById('icoShade');
let type = parseInt(sel.value, 10);
document.getElementById('somfyShade').setAttribute('data-shadetype', type);
Expand Down Expand Up @@ -2459,6 +2465,7 @@ class Somfy {
if (ico.classList.contains('icss-awning')) ico.classList.remove('icss-awning');
if (ico.classList.contains('icss-shutter')) ico.classList.remove('icss-shutter');
if (!ico.classList.contains('icss-garage')) ico.classList.add('icss-garage');
light = true;
sun = false;
tilt = false;
break;
Expand All @@ -2476,6 +2483,7 @@ class Somfy {
document.getElementById('divLiftSettings').style.display = tilt === 3 ? 'none' : '';
document.querySelector('#divSomfyButtons i.icss-window-tilt').style.display = tilt ? '' : 'none';
document.getElementById('divSunSensor').style.display = sun ? '' : 'none';
document.getElementById('divLightSwitch').style.display = light ? '' : 'none';
}
onShadeBitLengthChanged(el) {
document.getElementById('somfyShade').setAttribute('data-bitlength', el.value);
Expand Down

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