PigDice is a classic dice game of strategy and risk management for two or more players. The objective is to be the first player to reach a target score (typically 100 points) by accumulating points through rolling dice.
This simple yet compelling gameplay makes PigDice an excellent choice for programming projects, as it demonstrates concepts like game loops, state management, random number generation, and user input handling.
- Players take turns rolling a single six-sided die
- On each turn, a player can roll the die multiple times to accumulate points
- The sum of all rolls in a turn is added to the player's total score
- A player can choose to "hold" at any time during their turn, banking their accumulated points for that turn
- If a player rolls a 1, they lose all points accumulated during that turn (not their total score)
- Their turn immediately ends and passes to the next player
- This creates the central tension: continue rolling for more points or play it safe and hold
- The first player to reach or exceed the target score (usually 100 points) wins the game
- The game ends immediately when a player reaches the target score.
The game involves balancing risk versus reward - players must decide whether to continue rolling for potentially higher scores or secure their current points by holding. The threat of rolling a 1 and losing turn progress creates engaging decision-making moments throughout the game.
This is a template repo for eframe, a framework for writing apps using egui.
The goal is for this to be the simplest way to get started writing a GUI app in Rust.
You can compile your app natively or for the web, and share it using Github Pages.
Start by clicking "Use this template" at https://github.com/emilk/eframe_template/ or follow these instructions.
Change the name of the crate: Choose a good name for your project, and change the name to it in:
Cargo.toml- Change the
package.namefromeframe_templatetoyour_crate. - Change the
package.authors
- Change the
main.rs- Change
eframe_template::TemplateApptoyour_crate::TemplateApp
- Change
index.html- Change the
<title>eframe template</title>to<title>your_crate</title>. optional.
- Change the
assets/sw.js- Change the
'./eframe_template.js'to./your_crate.js(infilesToCachearray) - Change the
'./eframe_template_bg.wasm'to./your_crate_bg.wasm(infilesToCachearray)
- Change the
Alternatively, you can run fill_template.sh which will ask for the needed names and email and perform the above patches for you. This is particularly useful if you clone this repository outside GitHub and hence cannot make use of its
templating function.
src/app.rs contains a simple example app. This is just to give some inspiration - most of it can be removed if you like.
The official egui docs are at https://docs.rs/egui. If you prefer watching a video introduction, check out https://www.youtube.com/watch?v=NtUkr_z7l84. For inspiration, check out the the egui web demo and follow the links in it to its source code.
cargo run --release
On Linux you need to first run:
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev
On Fedora Rawhide you need to run:
dnf install clang clang-devel clang-tools-extra libxkbcommon-devel pkg-config openssl-devel libxcb-devel gtk3-devel atk fontconfig-devel
You can compile your app to WASM and publish it as a web page.
We use Trunk to build for web target.
- Install the required target with
rustup target add wasm32-unknown-unknown. - Install Trunk with
cargo install --locked trunk. - Run
trunk serveto build and serve onhttp://127.0.0.1:8080. Trunk will rebuild automatically if you edit the project. - Open
http://127.0.0.1:8080/index.html#devin a browser. See the warning below.
assets/sw.jsscript will try to cache our app, and loads the cached version when it cannot connect to server allowing your app to work offline (like PWA). appending#devtoindex.htmlwill skip this caching, allowing us to load the latest builds during development.
- Just run
trunk build --release. - It will generate a
distdirectory as a "static html" website - Upload the
distdirectory to any of the numerous free hosting websites including GitHub Pages. - we already provide a workflow that auto-deploys our app to GitHub pages if you enable it.
To enable Github Pages, you need to go to Repository -> Settings -> Pages -> Source -> set to
gh-pagesbranch and/(root).If
gh-pagesis not available inSource, just create and push a branch calledgh-pagesand it should be available.If you renamed the
mainbranch to something else (say you re-initialized the repository withmasteras the initial branch), be sure to edit the github workflows.github/workflows/pages.ymlfile to reflect the changeon: push: branches: - <branch name>
You can test the template app at https://emilk.github.io/eframe_template/.
As of 2023, egui is in active development with frequent releases with breaking changes. eframe_template will be updated in lock-step to always use the latest version of egui.
When updating egui and eframe it is recommended you do so one version at the time, and read about the changes in the egui changelog and eframe changelog.