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In #1508 you, @rhaschke , stated that in mesa 21.0.3 the bug requiring the old GLSL version has been fixed. Yet here https://github.com/rhaschke/rviz/blob/62ba5cd26344dceeda1b66ada5dd0740f218cbf3/src/rviz/ogre_helpers/render_system.cpp#L193 it still checks for Mesa 2x.y (including Mesa 21.y)
Should that check be limited?
I have read (but not yet confirmed) that Octomap rendering is significantly faster with the newer shaders (but I have seen slowdowns compared to older rviz versions)
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