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@alja alja commented Dec 8, 2025

This Pull request:

This PR updates RenderCore version to 1.8 with following changes:

  • Add control for camera sensitivity (UL-FRI-LGM/RenderCore@f7506fb):
    • move fwd/nck lft/rght use view camera vectors, not camera ref
    • add shift/ctrl modifier handling for precise movements:
      ctrl: *0.1, ctrl-shift: *0.01, shift: *10.0
  • Correction in update of front and back frustum camera clip (UL-FRI-LGM/RenderCore@e7bb9e6)

This PR fixed issue reported in FireworksWeb alja/FireworksWeb#128, alja/FireworksWeb#131

alja and others added 3 commits December 8, 2025 13:42
…ip optimization for perspective camera.

* GlViewerRCore.js:
- Add this.scene_bbox, add flag recalc_bbox to request_render()
- Call camera.optimizNearFar(scene_bbox) for perspective camera
- ApplyTemporaryRCoreExtensions() -- that is not used at this point

* EveScene.js
- Add comment about better handling of scene / viewer bounding boxes.
- In Scene::endChanges() call render via request_render and request bbox recalc.
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alja commented Dec 8, 2025

@linev Please check.

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Test Results

    21 files      21 suites   4d 1h 30m 21s ⏱️
 3 786 tests  3 785 ✅ 0 💤 1 ❌
77 561 runs  77 560 ✅ 0 💤 1 ❌

For more details on these failures, see this check.

Results for commit 039531d.

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3 participants