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Description
Explain what you would like to see improved and how.
Hello,
I did some profiling of the code performance when producing a lot of plots ~ 100k or so (note this is not that unusual in a real analysis).
The relevant code looks like this:
TCanvas c("c","c",800,600);
TPad pad0("pad0","pad0",0,0.30,1,1,0,0,0);
std::unique_ptr<TH1> nominal(...);
nominal->SetDirectory(nullptr);
nominal->Draw()The code works well but the profiling shows that a lot of time is spent in the deleting/de-registering the objects, see this screenshot from VTune (a simplifed version of the real run)
After a lot of help from @hageboeck, one needs to use the following code to improve the situation:
TObject *obj;
TIter next(pad0.GetListOfPrimitives());
while ((obj = next())) {
if (auto hist = dynamic_cast<TH1*>(obj)) {
hist->SetBit(kMustCleanup, false);
}
if (auto tl = dynamic_cast<TLatex*>(obj)) {
tl->SetBit(kMustCleanup, false);
}
if (auto tli = dynamic_cast<TLine*>(obj)) {
tli->SetBit(kMustCleanup, false);
}
}
As you can see, this is not the most obvious code and it does not even solve the problem completely as there is still bottlenck coming from TPave destructor from TLegend. Using the same technique as above causes segfault.
There is probably no easy solution to this, I just wanted to open this issue so that these inefficiencies are not forgotten for the future updates.
ROOT version
ROOT Version: 6.39.01
Built for linuxx8664gcc on Nov 26 2025, 08:33:23
From heads/master@v6-39-01-296-gfac9b1c307b
Installation method
built from source
Operating system
Ubuntu 25.10
Additional context
No response