First Person Shooter is a simple game made in Unreal Engine 5.4 using contents from the First Person content pack and from custom contents. The goal is to destroy all targets within the time limit. Otherwise the game is lost.
The bullet will cast a lighting spark whenever a bullet is shot from the weapon. This will cause a projectile hole to be formed on the target. A sphere collision is used to detect if the bullet has hit a target.
Light | Dark |
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The target was modified to break into multiple pieces using the Fracture Mode in Unreal Engine. Whenver a bullet collides with the target, it will splash into pieces into different directions.
👤 Rohan Bhautoo
- Github: @rohan-bhautoo
- LinkedIn: @rohan-bhautoo
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