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First Person Shooter is a simple game made in Unreal Engine 5.4 using contents from the First Person content pack and from custom contents. The goal is to destroy all targets within the time limit. Otherwise the game is lost.

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Unreal Engine 5.4

First Person Shooter is a simple game made in Unreal Engine 5.4 using contents from the First Person content pack and from custom contents. The goal is to destroy all targets within the time limit. Otherwise the game is lost.

First Person Shooter

BP_Bullet

The bullet will cast a lighting spark whenever a bullet is shot from the weapon. This will cause a projectile hole to be formed on the target. A sphere collision is used to detect if the bullet has hit a target.

Sphere Collision

BP_Bullet_Collision
Light Dark
BP_Bullet_1 BP_Bullet_2

BP_FirstPersonCharacter

BP_FirstPersonCharacter_Viewport

BP_Rifle

BP_Rifle_Viewport

BP_Target

The target was modified to break into multiple pieces using the Fracture Mode in Unreal Engine. Whenver a bullet collides with the target, it will splash into pieces into different directions.

BP_Target_Viewport

Fracture

BP_Target Fracture

Author

👤 Rohan Bhautoo

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First Person Shooter is a simple game made in Unreal Engine 5.4 using contents from the First Person content pack and from custom contents. The goal is to destroy all targets within the time limit. Otherwise the game is lost.

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