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Force initialization of anything in the SM patterns to zero.
This is admittedly a mechanical processing of any class-local variable I couldn't trivially prove to be initialized before use. Trivial touch-ups in adjacent code if I was sure they were low risk.
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Original file line number | Diff line number | Diff line change |
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@@ -41,7 +41,7 @@ class PatternSMHypnosis : public LEDStripEffect | |
} | ||
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uint16_t t = 0; | ||
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void Draw() override | ||
{ | ||
t += 4; | ||
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