Starred repositories
A command line tool for interacting with a Zenoh session
SDFormat(Robotics model format) parser for Rust
GLPDepth PyTorch Implementation: Global-Local Path Networks for Monocular Depth Estimation with Vertical CutDepth
Distribute and run LLMs with a single file.
A scalable, distributed, collaborative, document-graph database, for the realtime web
Local tide and surf conditions displayed on an e-ink display
Combined library for V2/V3 Inky pHAT and Inky wHAT.
A wall-mounting case for the Pimoroni Inky Impression 7-colour e-ink display and Raspberry Pi Zero
Driver crate for rust for the uc8159 e-ink display chip, found in the Pimoroni Inky Impression
Sample project created with Vite.js ⚡ using React.js with TypeScript and MUI v5.x.
An API client for fetching data from the Surfline API v1 and v2
Godot - Realistic Water Shader
Guide how to implement 3D character LookAt behaviour inside the Godot Game Engine 3.2+
Godot - Realistic Water Shader
Godot Engine – Multi-platform 2D and 3D game engine
Godot XR Template project containing needed plugins, XR Tools and a very simple demo game
Your self-hosted, globally interconnected microblogging community
3D force-directed graph component using ThreeJS/WebGL
A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
(Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x