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Releases: rlaphoenix/nton

v2.1.1

20 Jan 00:41
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Added

  • Support for Python 3.12.

Changed

  • Release builds now use the same bundled third-party binaries in this project's repository at the time of release.
  • nstool has been updated to v1.8.1.

Fixed

  • Fixed crash when saving the Built NSP to a drive other than the C: drive.

v2.1.0

03 Oct 06:39
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Changed

  • Dropped support for Python 3.7.
  • Portable and Installer GUI builds are now built on PyInstaller 6.
  • HacBrewPack no longer sets/deals with the Name/Publisher language data.

Fixed

  • Name and Publisher was Padded with 0x00 on the wrong side. However, it ultimately was not an issue as HacBrewPack
    effectively overrode all Name/Publisher changes anyway, but still.
  • Special characters like "é" etc. are no longer garbled in the built NSP. This was a bug when HacBrewPack set the
    name and publisher, yet that was never intended anyway. Now NTON itself fully manages setting the Name and Publisher.
  • Multiple language data being included but with missing data is now fixed. Only AmericanEnglish is enabled, and only
    AmericanEnglish has language data. Similarly to the previous issue, this was caused by HacBrewPack in the same way.

v2.0.1

26 Aug 18:42
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Changed

  • Moved the Binary dependency and prod.keys checks from constants.py to main.py so it only runs if you actually
    run the CLI.
  • Moved the Game Title ID registry checks from title_ids.py to main.py, again so it only runs if you actually
    run the CLI.

Fixed

  • Fixed silent crash when running the GUI if the Binary dependencies are missing.
  • Fixed silent crash when running the GUI if the Game Title ID registry is missing.
  • Fixed silent crash when running the GUI if the prod.keys file is missing.

v2.0.0 · GUI ✨

12 Aug 19:53
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  • Added a fully featured Windows GUI built using Qt for Python. The Installer and Portable EXEs are built using
    PyInstaller and Inno Setup.

v1.4.0

12 Aug 03:16
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Added

  • Force Disabled the "Select User" launch requirement on Control NACPs. This removes the menu asking you to choose
    a User Profile when launching the Forwarder when you have two or more User Profiles. Choosing a User Profile is
    unnecessary as we do not use any kind of storage, let alone per-profile storage.
  • Disabled more types of Storage allocation, in some cases freeing up even more post-install storage usage.

Changed

  • Now only keeping one Language Name/Publisher on both NRO-derived Control NACPs and new Control NACPs. This is so NSP
    tools and the Switch only reads one Icon file, and one Language, since only one of these can be defined by the CLI.
    Non-English language Switch's will still support the NSP.

Fixed

  • Manually set Display Version used incorrect byte for padding.

v1.3.0

06 Aug 02:37
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Added

  • All leftover external dependencies are now redistributed and bundled with the project. NTON is now truly
    Plug-and-play! Just install NTON and it's ready to go!
  • Licenses for the dependencies are now bundled alongside the redistributed binaries.
  • Stating of these dependencies' source code/link, license, and any changes has been added to the README.

Fixed

  • Corrected the invalid use "Operating System :: OS Independent" when NTON currently only supports Windows 7+.
  • Updated severely outdated __version__ variable affecting the version number displayed with nton --version.

v1.2.3

06 Aug 01:34
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Added

  • Added update-game-ids command to manually update the Game Title ID registry.
  • Added warning when Game Title ID registry is older than 30 days.

Changed

  • Game Title ID cache no longer expires, therefore is no longer considered cache and is now known as the Game Title ID
    registry.
  • Game Title ID registry is now part of the project/package files and will be updated on each release.
  • Replaced usage of ImageMagick with Pillow; ImageMagick is no longer a dependency.

Fixed

  • Fixed API call within get_game_title_ids(), though it still sometimes errors with HTTP 500.

v1.2.2

20 Apr 07:49
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Added

  • Added full support for Python 3.11.

v1.2.1

20 Apr 07:41
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Added

  • Added an error message when a required binary was not found.
  • Added check to ensure the Title and Publisher have at least one alphanumerical character to stop using
    vague details like - or ... e.t.c.
  • Added error messages when a value from NACP was empty/unavailable and one was not manually specified.

Changed

  • NTON now checks if the NRO path you provide is on your Switch microSD card by looking for Nintendo & switch
    folders, or atmosphere & bootloader folders. This is much more reliable than simply assuming any drive that
    isn't the C drive to be your microSD card.
  • The NRO path is no longer forced to be within /retroarch/cores when --rom is used. This is to allow use of
    --rom with other Homebrew, e.g., MGBA.

Fixed

  • Fix loading of prod.keys from the ~/.switch folder due to incorrect file-exists checks.
  • Exiting from the Homebrew via the B button or an Exit option no longer crashes. The ExeFS ROM was updated by
    @Skywalker25 to support this feature properly.
  • Fixed crashes when launching forwarders if the ROM path had any spaces.
  • Fixed edge-case of incorrect sdmc path calculation on some Windows machines where the drive letter being replaced
    with sdmc:/ failed causing forwarders to crash on launch.

v1.2.0

13 Nov 09:28
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Added

  • User and Device Save Data Allocation is now disabled from all NSP forwarders. This frees up 63 MB of installed file
    space for most NROs, possibly more! The NRO may need Save Data Allocation, which it will keep, but the NSP forwarder
    itself will never ever store any data nor will it need to so such allocation is completely wasteful.
  • The NRO path on the Switch's microSD card (sdmc path) can now be manually specified with --sdmc. Using --sdmc
    allows you to use an NRO path that is NOT on your Switch's microSD card, but you have to be certain that the sdmc
    path you set is correct.
  • The NSP filename now contains the NRO version and the version can now be manually specified.
  • If the NRO does not have a NACP partition, a new one will be made. If this happens, usage of --name, --publisher,
    and so on will be required. No Icon will be available, but setting an icon is still optional.
  • A warning will now be logged if there's no Icon to use for the NSP.
  • The CI/CD workflows have been immensely improved. CI now tests by building a "Hello World!" NSP, and CD now
    automatically builds NSP forwarders for the Homebrew Menu and AIO-Switch-Updater and adds them to the release's
    assets for anyone to download. Every release will make forwarders for whatever NRO is the newest available from the
    Switch Appstore.

Changed

  • The forwarder ROM ExeFS has been updated with a new build based on the latest nx-hbloader code. The forwarder ROM is
    now also Open-Source by the original person who made it on GBATemp. It is available here:
    https://github.com/Skywalker25/Forwarder-Mod
  • The ROM (--rom) path no longer needs to exist and is no longer checked to exist. Unlike the NRO path, we never need
    to read anything from it therefore we don't need to check it.

Fixed

  • Runtime Errors on almost all Subprocess calls under Python 3.7 is now fixed.
  • Process Return Codes for errors (non-0 return codes) are now working.
  • The output file checks in nstool.py for get_nacp() and get_icon() now check the output file rather than the
    input file.