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22ce2ea
Add FSO.DotNet9 MonoGame project for .NET 9
SegerEnd Sep 18, 2025
779eeab
Remove tso.client project and update DotNet9 references
SegerEnd Sep 19, 2025
9009e8b
Add FSO.Client project file
SegerEnd Sep 19, 2025
dcdff2a
Migrate FSO.Common to SDK-style project and .NET 9
SegerEnd Sep 19, 2025
4230cc0
Migrate FSO.Common to .NET 9.0
SegerEnd Sep 19, 2025
149f950
Add package and project references
SegerEnd Sep 19, 2025
9e3e588
Made NET 9.0 project forFSO.UI to SDK-style project
SegerEnd Sep 19, 2025
2d59571
Migrate FSO.Files to .NET 9.0
SegerEnd Sep 19, 2025
297df4b
Start of migrate FSO.HIT project to .NET 9
SegerEnd Sep 19, 2025
c0e1ee8
Try converting
SegerEnd Sep 19, 2025
69f053c
Work in progress migration to 9.0
SegerEnd Sep 19, 2025
8bf9877
Wip
SegerEnd Sep 19, 2025
2df32f8
SimAntics compiles
SegerEnd Sep 19, 2025
3894147
Working on FSO.UI and FSO.Client
SegerEnd Sep 19, 2025
18ce93e
Start of migrating FSO.Server
SegerEnd Sep 19, 2025
5e0304e
Migrate to .NET 9 and update JWT implementation
SegerEnd Sep 19, 2025
983c543
Migrate FSO.Server.Protocol
SegerEnd Sep 19, 2025
36820c5
Refactor clients for async/await for RestSharp
SegerEnd Sep 19, 2025
3108c87
Add new project references to FSO.Client.csproj
SegerEnd Sep 19, 2025
9766643
SimAntics JIT compiles to NET 9.0
SegerEnd Sep 19, 2025
9106fa1
Updated FSO.Server.Api.Core and FSO.Server.Database projects to targe…
SegerEnd Sep 19, 2025
0955706
Migrate projects FSO.Server.DataService etc
SegerEnd Sep 19, 2025
655e5a2
Migrate FSO.Server.Domain to SDK-style project
SegerEnd Sep 19, 2025
731ed2b
Build FSO.Server.Common
SegerEnd Sep 19, 2025
dc3c09f
Test
SegerEnd Sep 19, 2025
0c993e8
Brought back original FSO.Server
SegerEnd Sep 19, 2025
60498c4
using old PortableJWT needs maybe replaced later for .NET 9.0
SegerEnd Sep 19, 2025
7534fc8
Add System.IO.FileSystem.Primitives dependency
SegerEnd Sep 19, 2025
dcc734f
FSO.Server build
SegerEnd Sep 20, 2025
a2758ba
Remove FSO.Server.Debug references and add PortTransformer
SegerEnd Sep 20, 2025
67dc8b1
Fix build failing
SegerEnd Sep 20, 2025
6eeb87d
Remove IsAotCompatible and set PublishAot to False othwerwise it wont…
SegerEnd Sep 20, 2025
deef198
MSFData to .NET 9.0
SegerEnd Sep 20, 2025
ccfd62a
MSDFExtension to .NET 9.0
SegerEnd Sep 20, 2025
65906ca
Remove mp3sharp library replaced with Nuget MP3Sharp
SegerEnd Sep 20, 2025
4c59621
Remove license file and fix solution config
SegerEnd Sep 20, 2025
701dd90
Brought back old tso.client from Archive
SegerEnd Sep 20, 2025
480ca7a
TSO client build
SegerEnd Sep 20, 2025
2639237
FSO Windows, compiles but has Errors with old MonoGame linking
SegerEnd Sep 20, 2025
c262a12
Remove FSO.DotNet9 project and update Windows build
SegerEnd Sep 20, 2025
0179c56
Why does MSDF data not work
SegerEnd Sep 20, 2025
64a478e
Fixed MSDF fonts in content
SegerEnd Sep 20, 2025
ae649e6
Refactor content pipeline and update font loading
SegerEnd Sep 20, 2025
5ab67df
Working .NET 9.0 build, playable on Windows
SegerEnd Sep 20, 2025
72911f1
Fix image loader
SegerEnd Sep 20, 2025
f78cd60
Made some libaries AOT
SegerEnd Sep 20, 2025
902f9b8
Update FSO.Windows.csproj
SegerEnd Sep 20, 2025
d9590cf
Restore OnExiting override
SegerEnd Sep 20, 2025
db97a39
Made VoronoiLib .Net 9.0
SegerEnd Sep 20, 2025
5d4a98d
Merge branch 'archive' of https://github.com/riperiperi/FreeSO into r…
SegerEnd Sep 20, 2025
6ab6025
Merge branch 'riperiperi-archive' into dotnet9
SegerEnd Sep 20, 2025
b38d975
Remove MIConvexHull no .dll available
SegerEnd Sep 20, 2025
c9eb136
Migrate projects to SDK style and remove unused dlls
SegerEnd Sep 20, 2025
c8ed6f6
Migrate FSOFacadeWorker to .NET 9.0
SegerEnd Sep 20, 2025
c60122c
WindowsDX added as default for windows via MonogameLinker
SegerEnd Sep 21, 2025
08bc8e9
Fixed not launching GL with -gl argument
SegerEnd Sep 21, 2025
ffced2e
Volcanic / FSO.IDE working on .NET 9.0!
SegerEnd Sep 21, 2025
e383c0e
FSO.Debug now compiles and runs but is non functional
SegerEnd Sep 21, 2025
6525f4a
Add launchSettings.json for FSO.IDE
SegerEnd Sep 21, 2025
8110e6a
Fix crash when Loading job lots in sandbox mode
SegerEnd Sep 21, 2025
268752a
Remove old TSOClient Network files
SegerEnd Sep 21, 2025
95b8085
Remove unused debug and rendering files
SegerEnd Sep 21, 2025
c4eabae
Fix FSO.Server.Core compiling
SegerEnd Sep 21, 2025
44ae8bc
Remove Nancy dependency and its Severs\Api files
SegerEnd Sep 21, 2025
5d9c706
Update font loading paths in TSOGame.cs to root Content folder
SegerEnd Sep 21, 2025
e3cdbdb
Add ApplicationDefaultFont property to IDE
SegerEnd Sep 22, 2025
744f12e
Remove Admin files from FSO.Server compile
SegerEnd Sep 23, 2025
7fa36dd
[Audio] Refactor MP3Player to use async buffer queue (.NET 9.0)
SegerEnd Sep 24, 2025
68833b4
Ignore .idea/ from Rider
SegerEnd Sep 24, 2025
837ccf3
Migrate FSO.Watchdog to .NET 9
SegerEnd Sep 24, 2025
2924eb1
Migrate FSO.Patcher to .NET 9.0
SegerEnd Sep 24, 2025
182050b
Disable nullable in all projects
SegerEnd Sep 24, 2025
4770eae
DatabaseScripts files
SegerEnd Sep 24, 2025
a5b10ab
Replaced async login in FSOFacadeWorker
SegerEnd Sep 25, 2025
3e8672c
Refactor login Regulator by removing async/await usage
SegerEnd Sep 25, 2025
5016f39
Exit game fix
SegerEnd Sep 26, 2025
c1a0275
[Volcanic] Improve Font sizing in IDE
SegerEnd Sep 26, 2025
1c852c3
BHAV Editor window, font & sizing consistency
SegerEnd Sep 26, 2025
65022cf
Remove conflicting form closing handler
riperiperi Sep 28, 2025
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3 changes: 3 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -85,4 +85,7 @@ TSOClient/tso.client/GlobalSettings1.Designer.cs
TSOClient/.vs/config/applicationhost.config
*.nvuser

# Rider IDE
.idea/

TSOClient/Mario

This file was deleted.

Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ protected override List<Color> OnGetPaletteToCache(Int32 colorCount)
ToList();

// workaround for backgrounds, the most prevalent color
DistinctColorInfo background = colorInfoList.MaxBy(info => info.Count);
DistinctColorInfo background = Enumerable.MaxBy(colorInfoList, info => info.Count);
colorInfoList.Remove(background);
colorCount--;

Expand Down
Original file line number Diff line number Diff line change
@@ -1,194 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{37812A22-91F3-4220-891E-5C26DA64A975}</ProjectGuid>
<TargetFramework>net9.0-windows</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>disable</Nullable>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SimplePaletteQuantizer</RootNamespace>
<AssemblyName>SimplePaletteQuantizer</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>Aero - Ying Yang.ico</ApplicationIcon>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<UseWindowsForms>true</UseWindowsForms>
<TrimMode>partial</TrimMode>
<PublishReadyToRun>true</PublishReadyToRun>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup>
<StartupObject>
</StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ServerRelease|AnyCPU'">
<OutputPath>bin\ServerRelease\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Compile Include="ColorCaches\BaseColorCache.cs" />
<Compile Include="ColorCaches\EuclideanDistance\EuclideanDistanceColorCache.cs" />
<Compile Include="ColorCaches\IColorCache.cs" />
<Compile Include="ColorCaches\Common\ColorModel.cs" />
<Compile Include="ColorCaches\Octree\OctreeCacheNode.cs" />
<Compile Include="ColorCaches\Octree\OctreeColorCache.cs" />
<Compile Include="Ditherers\BaseColorDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\AtkinsonDithering.cs" />
<Compile Include="Ditherers\ErrorDiffusion\BaseErrorDiffusionDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\BurkesDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\FanDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\FilterLiteSierra.cs" />
<Compile Include="Ditherers\ErrorDiffusion\JarvisJudiceNinkeDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\ShiauDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\StuckiDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\TwoRowSierraDitherer.cs" />
<Compile Include="Ditherers\Ordered\BaseOrderedDitherer.cs" />
<Compile Include="Ditherers\Ordered\BayerDitherer4.cs" />
<Compile Include="Ditherers\Ordered\BayerDitherer8.cs" />
<Compile Include="Ditherers\ErrorDiffusion\FloydSteinbergDitherer.cs" />
<Compile Include="Ditherers\IColorDitherer.cs" />
<Compile Include="Ditherers\ErrorDiffusion\SierraDitherer.cs" />
<Compile Include="Ditherers\Ordered\ClusteredDotDitherer.cs" />
<Compile Include="Ditherers\Ordered\DotHalfToneDitherer.cs" />
<Compile Include="Extensions\Extend.IEnumerable.cs" />
<Compile Include="Extensions\Extend.Image.cs" />
<Compile Include="Extensions\Extend.PixelFormat.cs" />
<Compile Include="Helpers\ColorModelHelper.cs" />
<Compile Include="Helpers\FastRandom.cs" />
<Compile Include="Helpers\Guard.cs" />
<Compile Include="Helpers\ImageBuffer.cs" />
<Compile Include="Helpers\Pixel.cs" />
<Compile Include="Helpers\Pixels\INonIndexedPixel.cs" />
<Compile Include="Helpers\Pixels\IIndexedPixel.cs" />
<Compile Include="Helpers\Pixels\Indexed\PixelData1Indexed.cs" />
<Compile Include="Helpers\Pixels\Indexed\PixelData4Indexed.cs" />
<Compile Include="Helpers\Pixels\Indexed\PixelData8Indexed.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataArgb1555.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataArgb8888.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataGray16.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataRgb48.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataRgb555.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataRgb565.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataArgb64.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataRgb888.cs" />
<Compile Include="Helpers\Pixels\NonIndexed\PixelDataRgb8888.cs" />
<Compile Include="Helpers\PixelTransform.cs" />
<Compile Include="Helpers\QuantizationHelper.cs" />
<Compile Include="ColorCaches\LocalitySensitiveHash\LshBucketInfo.cs" />
<Compile Include="PathProviders\ReversedPathProvider.cs" />
<Compile Include="PathProviders\SerpentinePathProvider.cs" />
<Compile Include="PathProviders\StandardPathProvider.cs" />
<Compile Include="Quantizers\BaseColorCacheQuantizer.cs" />
<Compile Include="Quantizers\BaseColorQuantizer.cs" />
<Compile Include="Quantizers\DistinctSelection\DistinctBucket.cs" />
<Compile Include="Quantizers\DistinctSelection\DistinctColorInfo.cs" />
<Compile Include="ColorCaches\LocalitySensitiveHash\LshColorCache.cs" />
<Compile Include="Quantizers\IColorQuantizer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Quantizers\NeuQuant\NeuralColorQuantizer.cs" />
<Compile Include="Quantizers\OptimalPalette\OptimalPaletteQuantizer.cs" />
<Compile Include="Quantizers\XiaolinWu\WuColorCube.cs" />
<Compile Include="Quantizers\XiaolinWu\WuColorQuantizer.cs" />
<Compile Include="PathProviders\IPathProvider.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="Quantizers\MedianCut\MedianCutCube.cs" />
<Compile Include="Quantizers\MedianCut\MedianCutQuantizer.cs" />
<Compile Include="Quantizers\Octree\OctreeQuantizer.cs" />
<Compile Include="Quantizers\Octree\OctreeNode.cs" />
<Compile Include="Quantizers\DistinctSelection\DistinctSelectionQuantizer.cs" />
<Compile Include="Quantizers\Popularity\PopularityQuantizer.cs" />
<Compile Include="Quantizers\Popularity\PopularityColorSlot.cs" />
<Compile Include="Quantizers\Uniform\UniformColorSlot.cs" />
<Compile Include="Quantizers\Uniform\UniformQuantizer.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Aero - Ying Yang.ico" />
</ItemGroup>

<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<EmbeddedResource Include="Aero - Ying Yang.ico" />
</ItemGroup>

<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<PackageReference Include="System.Resources.Extensions" Version="9.0.9" />
<PackageReference Include="System.Configuration.ConfigurationManager" Version="9.0.9" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

</Project>
66 changes: 11 additions & 55 deletions Other/libs/MSDFData/MSDFData.csproj
Original file line number Diff line number Diff line change
@@ -1,62 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EABEA510-3E53-4F19-9F0B-75C5CA9DFA3B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>MSDFData</RootNamespace>
<AssemblyName>MSDFData</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<PublishAot>true</PublishAot>
<IsAotCompatible>True</IsAotCompatible>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>link</TrimMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\TSOClient\packages\MonoGame.Framework.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="MonoGame.Framework.Content.Pipeline, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\TSOClient\packages\MonoGame.Framework.Content.Pipeline.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.Content.Pipeline.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="FieldAtlas.cs" />
<Compile Include="FieldFont.cs" />
<Compile Include="FieldFontReader.cs" />
<Compile Include="FieldGlyph.cs" />
<Compile Include="FontDescription.cs" />
<Compile Include="KerningPair.cs" />
<Compile Include="Metrics.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>

<ItemGroup>
<None Include="packages.config" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

</Project>
36 changes: 0 additions & 36 deletions Other/libs/MSDFData/Properties/AssemblyInfo.cs

This file was deleted.

5 changes: 0 additions & 5 deletions Other/libs/MSDFData/packages.config

This file was deleted.

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