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Environment files #499

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@NFSS10

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Rationale

Environment mapping is a solution to provide greater realism to the scene illumination. For that it uses a image that will have it's pixels detail lighting information from a certain direction. Being that they are not specific to scenes and are just generic files that can be imported to improve a scene, they can be shared and reused by other scenes thus, not bounded to any context.

Description

Find a way to store an retrieve environment files. They should be able to be accessed by any context as there is no need to have file redundancy.

  • Support HDRI
  • Support other formats
    ... maybe support upload of own environment file???

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