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ID3D11Device1::CreateRasterizerState1 is called “CreateRasterizerState” in winapi #1044

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@zopsicle

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@zopsicle

This method should be called CreateRasterizerState1, not CreateRasterizerState, as in d3d11_1.h.

It appears that the same issue exists for the ID3D11Device1::CreateBlendState1 method.

This is especially bad because it shadows the methods from ID3D11Device.

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