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Add remaining XIB .string files
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J-rg committed Dec 22, 2015
1 parent 3dddba2 commit d34c7b4
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Showing 8 changed files with 116 additions and 2 deletions.
2 changes: 1 addition & 1 deletion OpenEmu/de.lproj/Localizable.strings
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"Some migrations failed to complete properly" = "Einige Migrationen konnten nicht korrekt durchgeführt werden";

"Special thanks to everyone that made\nOpenEmu possible. To find out more\nabout our contributors, emulator cores,\ndocumentation, licenses and to issue\nbugs please visit us on our GitHub." = "Special thanks to everyone that made\nOpenEmu possible. To find out more\nabout our contributors, emulator cores,\ndocumentation, licenses and to issue\nbugs please visit us on our GitHub.";
"Special thanks to everyone that made\nOpenEmu possible. To find out more\nabout our contributors, emulator cores,\ndocumentation, licenses and to issue\nbugs please visit us on our GitHub." = "Vielen Dank an alle, die\nOpenEmu möglich gemacht haben.\nUm mehr über unsere Mitwirkenden, Emulator-Kerne, Dokumentation und Lizenzen zu erfahren oder um Fehler zu melden, besuche uns auf GitHub.";

"Start Scanning" = "Wiimote suchen";

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3 changes: 3 additions & 0 deletions OpenEmu/de.lproj/OEPrefControlsController.strings
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/* Class = "NSTextFieldCell"; title = "Input:"; ObjectID = "11"; */
"11.title" = "Eingabe: ";
30 changes: 30 additions & 0 deletions OpenEmu/de.lproj/OEPrefLibraryController.strings
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/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */
"15.title" = "Ändern …";

/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */
"16.title" = "Zurücksetzen";

/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */
"18.title" = "Organisation";

/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */
"19.title" = "Speicherort des Spieleordners:";

/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */
"20.title" = "Spieleordner automatisch verwalten";

/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */
"21.title" = "Beim Hinzufügen Dateien in den Spieleordner kopieren";

/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */
"23.title" = "Automatisch nach Informationen und Cover suchen";

/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */
"24.title" = "Verfügbare Konsolen:";

/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */
"Ua1-J2-mdy.title" = "Alle Warnhinweise zurücksetzen:";

/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */
"all-Wd-1Dy.title" = "Warnungen zurücksetzen";
3 changes: 3 additions & 0 deletions OpenEmu/fr.lproj/OEPrefControlsController.strings
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/* Class = "NSTextFieldCell"; title = "Input:"; ObjectID = "11"; */
"11.title" = "Entrée :";
30 changes: 30 additions & 0 deletions OpenEmu/fr.lproj/OEPrefLibraryController.strings
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/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */
"15.title" = "Changer…";

/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */
"16.title" = "Rétablir";

/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */
"18.title" = "Méthodes d’organisation";

/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */
"19.title" = "Emplacement du dossier de bibliothèque de jeux :";

/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */
"20.title" = "Conserver l’organisation des jeux";

/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */
"21.title" = "Copier fichiers dans la bibliothèque de jeux lors de l’ajout";

/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */
"23.title" = "Récupérer automatiquement les infos et illustrations";

/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */
"24.title" = "Bibliothèques disponibles :";

/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */
"Ua1-J2-mdy.title" = "Réinitialiser les avertissements :";

/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */
"all-Wd-1Dy.title" = "Rétablir avertissements";
2 changes: 1 addition & 1 deletion OpenEmu/ru.lproj/MainMenu.strings
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"985.title" = "Новая коллекция";

/* Class = "NSMenuItem"; title = "Library"; ObjectID = "986"; */
"986.title" = "Library"; // TODO
"986.title" = "Библиотека";

/* Class = "NSMenuItem"; title = "Добавить в библиотеку…"; ObjectID = "987"; */
"987.title" = "Добавить в библиотеку…";
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18 changes: 18 additions & 0 deletions OpenEmu/ru.lproj/OEPrefGameplayController.strings
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/* Class = "NSTextFieldCell"; title = "Window Management"; ObjectID = "14"; */
"14.title" = "Управление окном";

/* Class = "NSTextFieldCell"; title = "Filter:"; ObjectID = "21"; */
"21.title" = "Фильтр:";

/* Class = "NSTextFieldCell"; title = "Display Mode"; ObjectID = "23"; */
"23.title" = "Режим отображения";

/* Class = "NSButtonCell"; title = "Always use popout gameplay window"; ObjectID = "25"; */
"25.title" = "Использовать всплывающее окно для игр";

/* Class = "NSButtonCell"; title = "Always launch games fullscreen"; ObjectID = "26"; */
"26.title" = "Запускать игры в полноэкранном режиме";

/* Class = "NSButtonCell"; title = "Always pause gameplay when in background"; ObjectID = "57"; */
"57.title" = "Приостанавливать игры при переключении окна";
30 changes: 30 additions & 0 deletions OpenEmu/ru.lproj/OEPrefLibraryController.strings
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/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */
"15.title" = "Изменить…";

/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */
"16.title" = "Сбросить";

/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */
"18.title" = "Способы организации";

/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */
"19.title" = "Расположение папки библиотеки игр:";

/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */
"20.title" = "Хранить игры организованно";

/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */
"21.title" = "Копировать файлы в библиотеку при добавлении";

/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */
"23.title" = "Автоматически подгружать информацию и обложки";

/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */
"24.title" = "Доступные библиотеки:";

/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */
"Ua1-J2-mdy.title" = "Сбросить все окна \nпредупреждений:";

/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */
"all-Wd-1Dy.title" = "Сбросить предупреждения";

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