forked from OpenEmu/OpenEmu
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
8 changed files
with
116 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
|
||
/* Class = "NSTextFieldCell"; title = "Input:"; ObjectID = "11"; */ | ||
"11.title" = "Eingabe: "; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
|
||
/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */ | ||
"15.title" = "Ändern …"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */ | ||
"16.title" = "Zurücksetzen"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */ | ||
"18.title" = "Organisation"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */ | ||
"19.title" = "Speicherort des Spieleordners:"; | ||
|
||
/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */ | ||
"20.title" = "Spieleordner automatisch verwalten"; | ||
|
||
/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */ | ||
"21.title" = "Beim Hinzufügen Dateien in den Spieleordner kopieren"; | ||
|
||
/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */ | ||
"23.title" = "Automatisch nach Informationen und Cover suchen"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */ | ||
"24.title" = "Verfügbare Konsolen:"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */ | ||
"Ua1-J2-mdy.title" = "Alle Warnhinweise zurücksetzen:"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */ | ||
"all-Wd-1Dy.title" = "Warnungen zurücksetzen"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
|
||
/* Class = "NSTextFieldCell"; title = "Input:"; ObjectID = "11"; */ | ||
"11.title" = "Entrée :"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
|
||
/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */ | ||
"15.title" = "Changer…"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */ | ||
"16.title" = "Rétablir"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */ | ||
"18.title" = "Méthodes d’organisation"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */ | ||
"19.title" = "Emplacement du dossier de bibliothèque de jeux :"; | ||
|
||
/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */ | ||
"20.title" = "Conserver l’organisation des jeux"; | ||
|
||
/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */ | ||
"21.title" = "Copier fichiers dans la bibliothèque de jeux lors de l’ajout"; | ||
|
||
/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */ | ||
"23.title" = "Récupérer automatiquement les infos et illustrations"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */ | ||
"24.title" = "Bibliothèques disponibles :"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */ | ||
"Ua1-J2-mdy.title" = "Réinitialiser les avertissements :"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */ | ||
"all-Wd-1Dy.title" = "Rétablir avertissements"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
|
||
/* Class = "NSTextFieldCell"; title = "Window Management"; ObjectID = "14"; */ | ||
"14.title" = "Управление окном"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Filter:"; ObjectID = "21"; */ | ||
"21.title" = "Фильтр:"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Display Mode"; ObjectID = "23"; */ | ||
"23.title" = "Режим отображения"; | ||
|
||
/* Class = "NSButtonCell"; title = "Always use popout gameplay window"; ObjectID = "25"; */ | ||
"25.title" = "Использовать всплывающее окно для игр"; | ||
|
||
/* Class = "NSButtonCell"; title = "Always launch games fullscreen"; ObjectID = "26"; */ | ||
"26.title" = "Запускать игры в полноэкранном режиме"; | ||
|
||
/* Class = "NSButtonCell"; title = "Always pause gameplay when in background"; ObjectID = "57"; */ | ||
"57.title" = "Приостанавливать игры при переключении окна"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
|
||
/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */ | ||
"15.title" = "Изменить…"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */ | ||
"16.title" = "Сбросить"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */ | ||
"18.title" = "Способы организации"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */ | ||
"19.title" = "Расположение папки библиотеки игр:"; | ||
|
||
/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */ | ||
"20.title" = "Хранить игры организованно"; | ||
|
||
/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */ | ||
"21.title" = "Копировать файлы в библиотеку при добавлении"; | ||
|
||
/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */ | ||
"23.title" = "Автоматически подгружать информацию и обложки"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */ | ||
"24.title" = "Доступные библиотеки:"; | ||
|
||
/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */ | ||
"Ua1-J2-mdy.title" = "Сбросить все окна \nпредупреждений:"; | ||
|
||
/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */ | ||
"all-Wd-1Dy.title" = "Сбросить предупреждения"; |