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renzu_lockgame

Simple Lockpicking Game

sample

    local options = {
        dict = "veh@break_in@0h@p_m_one@",
        name = "low_force_entry_ds",
        flag = 1,
    }
    local success = exports.renzu_lockgame:CreateGame(10,options)

    if success then
        print("success")
    else
        print("try again later")
    end

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Simple Lockpicking Game

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