Skip to content

Releases: reinterpretcat/utymap

Text search feature

08 Nov 19:20
Compare
Choose a tag to compare

This release brings text search feature which allows you to find specific objects on map by their attribute values. Good usage example is offline reverse geocoding API which is implemented in newly created Third Person scene. Also some minor performance improvements are done in core library.

release2_3

MapCSS improvements

08 Aug 20:08
Compare
Choose a tag to compare

This release has some major changes in mapcss logic including osm styles.
release2_2

Mesh cashing

18 Jun 16:54
Compare
Choose a tag to compare

This release introduces mesh caching mechanism to speed up tile loading.

meshcache

Map component

22 Apr 20:36
Compare
Choose a tag to compare

screenshot_2017-04-22-21-38-11

Make utymap act as map component with demonstrated multiple zoom level support.
Artifacts instructions:

  • AndroidPlugins.zip contains all needed binaries for Android
  • EditorPlugins.zip contains all binaries for Unity Editor on Windows. For other platforms, you need to build UtyMap.Shared library manually.

Road and L-System improvements

14 Jan 21:28
Compare
Choose a tag to compare

release1_3

This release adds initial L-System support, and changes in terrain generator.

More data providers and GUI improvements

23 Oct 17:43
Compare
Choose a tag to compare

release1_2

This release changes how bird-eye scene is processed and adds some GUI enhancements.

Texturing

08 Oct 21:32
Compare
Choose a tag to compare

demo_moscow_bricks
This release adds support of textures on meshes.

MVP release

16 Sep 20:01
Compare
Choose a tag to compare

promo
This version is considered as first public beta, mainly just show case which is working on desktop and Android set as target platform.