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Commit 28e6782

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author
Sergey Shorokhov
committed
rename method & member
1 parent 9513084 commit 28e6782

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4 files changed

+8
-8
lines changed

4 files changed

+8
-8
lines changed

regamedll/dlls/addons/trigger_bomb_reset.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -33,6 +33,6 @@ void CTriggerBombReset::Touch(CBaseEntity *pOther)
3333
if (pWeaponBox && pWeaponBox->m_bIsBomb)
3434
{
3535
// If the bomb touches this trigger, tell it to reset to its last known valid position.
36-
pWeaponBox->ResetToLastValidPlayerHeldPosition();
36+
pWeaponBox->ResetToLastValidPlayerHeldC4Position();
3737
}
3838
}

regamedll/dlls/player.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8030,7 +8030,7 @@ CBaseEntity *EXT_FUNC CBasePlayer::__API_HOOK(DropPlayerItem)(const char *pszIte
80308030
pWeaponBox->m_bIsBomb = true;
80318031
pWeaponBox->SetThink(&CWeaponBox::BombThink);
80328032
pWeaponBox->pev->nextthink = gpGlobals->time + 1.0f;
8033-
pWeaponBox->SetLastValidHeldPosition(((CC4 *)pWeapon)->GetLastValidHeldPosition());
8033+
pWeaponBox->SetLastValidHeldC4Position(((CC4 *)pWeapon)->GetLastValidHeldPosition());
80348034

80358035
if (TheCSBots())
80368036
{

regamedll/dlls/weapons.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -2179,14 +2179,14 @@ void CWeaponBox::SetObjectCollisionBox()
21792179
pev->absmax = pev->origin + Vector(16, 16, 16);
21802180
}
21812181

2182-
void CWeaponBox::ResetToLastValidPlayerHeldPosition()
2182+
void CWeaponBox::ResetToLastValidPlayerHeldC4Position()
21832183
{
2184-
if (pev->origin == m_vecLastValidPlayerHeldPosition)
2184+
if (pev->origin == m_vecLastValidPlayerHeldC4Position)
21852185
{
21862186
return;
21872187
}
21882188

2189-
Vector const vecResetPos = m_vecLastValidPlayerHeldPosition + Vector(0.0f, 0.0f, 8.0f);
2189+
Vector const vecResetPos = m_vecLastValidPlayerHeldC4Position + Vector(0.0f, 0.0f, 8.0f);
21902190
Vector const angResetAng = Vector(0.0f, RANDOM_FLOAT(0.0f, 360.0f), 0.0f);
21912191

21922192
// Teleport

regamedll/dlls/weapons.h

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -483,8 +483,8 @@ class CWeaponBox: public CBaseEntity
483483
void SetModel_OrigFunc(const char *pszModelName);
484484
#endif
485485

486-
void SetLastValidHeldPosition(const Vector &vecPositon) { m_vecLastValidPlayerHeldPosition = vecPositon; }
487-
void ResetToLastValidPlayerHeldPosition();
486+
void SetLastValidHeldC4Position(const Vector &vecPositon) { m_vecLastValidPlayerHeldC4Position = vecPositon; }
487+
void ResetToLastValidPlayerHeldC4Position();
488488

489489
public:
490490
static TYPEDESCRIPTION m_SaveData[];
@@ -496,7 +496,7 @@ class CWeaponBox: public CBaseEntity
496496
bool m_bIsBomb;
497497

498498
private:
499-
Vector m_vecLastValidPlayerHeldPosition;
499+
Vector m_vecLastValidPlayerHeldC4Position;
500500
};
501501

502502

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