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Pull requests: rehlds/ReGameDLL_CS

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Pull requests list

Implement CBasePlayer::HandleSignals Hook
#1135 opened Dec 24, 2025 by JohanCorn Loading…
Implement SendSayMessage function and hookchain
#1134 opened Dec 20, 2025 by dystopm Loading…
Don't check the number of spawns in deathmatch
#1082 opened Jun 17, 2025 by jonatan1024 Loading…
Implement CSGameRules::PlayerRelationship hook
#1081 opened Jun 10, 2025 by JUNESYNGOTOFLEX Loading…
Implement PlayerGotItem Hook
#1078 opened May 19, 2025 by GLoOoccK Loading…
Restore idle kick for spectators
#1075 opened May 5, 2025 by GLoOoccK Loading…
API: Added new API funcs
#1008 opened Aug 30, 2024 by lozatto Loading…
Implement CBasePlayerItem:: hook
#997 opened Aug 14, 2024 by lozatto Loading…
Fix: fall punchangle value and axis Type: 🧬 bug in original GameDLL An error that could not be fixed by GameDLL.
#996 opened Aug 14, 2024 by wopox1337 Loading…
Add new Cvar to control whether scoreboard_bug is enabled Resolution: 🚫 wontfix The issue will not be fixed; the task is closed. Status: 📦 closed Issue is closed with some resolution.
#978 opened Jul 28, 2024 by jonathan-up Loading…
Added support ccache for speedup recompilation
#925 opened Jan 17, 2024 by GermanAizek Loading…
New entity: trigger_bomb_reset Priority: 🕒 low Low priority tasks that can be postponed for the future. Status: 🛟 help wanted Help wanted. Status: 🕹️ on hold Task temporarily on hold. Type: 🚀 enhancement Improvement or addition of a new feature.
#819 opened Apr 3, 2023 by wopox1337 Draft
1 task
Add CVar: mp_max_alive_name_changes Priority: 🕒 low Low priority tasks that can be postponed for the future. Status: 🚧 in progress Task currently being worked on. Type: 🚀 enhancement Improvement or addition of a new feature.
#236 opened Dec 12, 2017 by In-line Draft
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