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30+ custom female pose animations for RedM, delivered as native RDR2 .ycd stream files rather than as a menu. Plug them into the emote system, job script or photo mode you already run, or call them straight from the natives. No framework required, nothing to merge into your game files, and free.

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RedM 30 Custom Female Pose Pack — Documentation

RedM-emotes Get it free - https://redmorrow.com/products/30-custom-female-pose-animation-pack-free

Documentation for the RedMorrow RM 30 Custom Female Pose Pack (v1.0.0).

What this resource is

A collection of 29 custom female pose animations for RedM, streamed as native RDR2 .ycd animation dictionaries. The resource registers the animations on your server so any script or emote system can play them through standard RDR3 natives.

This pack provides animation assets only. It does not include a player-facing emote menu. You use the poses through your own emote system, job scripts, photography tools, or direct native calls.

Documents

Document Covers
01-installation.md Requirements, folder placement, server.cfg, first-start verification
02-integration.md Playing poses with natives, animation flags, integrating with emote systems
03-animation-list.md Complete table of every pose with dict, clip, and duration
04-configuration.md config.lua and clips.lua — what you can edit
05-troubleshooting.md Symptom-first fixes for streaming, playback, and install issues
06-faq.md Common buyer and server-owner questions
07-changelog.md Version history
08-support-and-licence.md Licence summary, supported use, how to get help

Start here — new install

  1. Install the resource. Unzip so the folder is named exactly rm_30-custom-female-pose. See 01-installation.md.
  2. Add to server.cfg. ensure rm_30-custom-female-pose
  3. Verify streaming. Restart, then test one pose with the native example in 02-integration.md.
  4. Integrate. Add the dict/clip entries from 03-animation-list.md into your emote system. See 02-integration.md.

Quick native example

local dict = 'redmorrow_com@pose5'
local clip = 'pose5'

RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do Wait(0) end
TaskPlayAnim(PlayerPedId(), dict, clip, 4.0, -4.0, -1, 1, 0.0, false, 0, false, 0, false)

Flag 1 = loop. See 02-integration.md for all play modes.

Support

Before opening a ticket, read 05-troubleshooting.md and 06-faq.md. For licence terms see 08-support-and-licence.md.


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Copyright © 2026 RedMorrow · redmorrow.com

About

30+ custom female pose animations for RedM, delivered as native RDR2 .ycd stream files rather than as a menu. Plug them into the emote system, job script or photo mode you already run, or call them straight from the natives. No framework required, nothing to merge into your game files, and free.

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