TextTyper is a text typing effect component for Unity. TextTyper prints out characters one by one to a uGUI Text component. Adapted by RedBlueGames from synchrok's GitHub project (https://github.com/synchrok/TypeText).
It's easy to find other examples of Text printing components, but TextTyper provides two major differences:
- Correct wrapping as characters are printed
- Support for Rich Text Tags
- Define Text Speed Per Character:
Mayday! <delay=0.05>S.O.S.</delay>
- uGUI Rich Text Tags support:
<b>,<i>,<size>,<color>,...
- Skipping
- OnComplete Callback
- OnCharacterPrinted Callback (for audio)
- TypeText is under MIT license. See the LICENSE file for more info.
- Typing sound effect (UITextDisplay.wav) provided by @kevinrmabie. Free for others to use, no attribution necessary.