Stars
Prototype implementation of Heartbeat Scheduling, in C++
Fast and easy baked GI Lightmaps for Blender and Cycles
Math library using HLSL syntax with multiplatform SIMD support
Single-header BVH construction and traversal library.
jackoalan / audacity
Forked from audacity/audacityFork of Audacity with GameCube DSPADPCM import/export
A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Awesome vector graphic and font rendering resources
Resident Evil 2 Dual Shock (SLUS_007.48) Custom Code Project
Automatically exported from code.google.com/p/cityhash
BSzili / DoomRPG-RE
Forked from Erick194/DoomRPG-REDoom RPG Reverse Engineering By [GEC]
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Single-header, cross-platform libraries for game development
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
Easy to integrate Vulkan memory allocation library
The open-source, cross-platform level editor for id Tech based games.
Quake BSP renderer written in C++ and Vulkan
This project remakes your SEGA Multi Controller (aka 3D Control Pad in US) into a usb gamepad.
Find, Filter, Preview, Pick. All lua, all the time.
Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
Bluetooth LE Gamepad library for the ESP32
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
💻 C++ Functional Terminal User Interface. ❤️
A network library for client/server games written in C++