[core] debug LoadVrStereoConfig()
so it accepts RL_OPENGL_43
and RL_OPENGL_21
#3326
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I think there was a confusion about whether
rlGetVersion()
returnsRL_OPENGL_33
orGRAPHICS_OPENGL_33
in the code ofLoadVrStereoConfig()
which was thus rejecting OpenGL4.3 and OpenGL2.1 with aWARNING: RLGL: VR Simulator not supported on OpenGL 1.1
...This patch solves it, and the
core_vr_simulator
example works with all version of OpenGL (other than 1.1 indeed)