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@haved haved commented Feb 4, 2023

Fixes #2908 by using MATERIAL_MAP_SPECULAR as the map index, instead of using the incorrect map index SHADER_LOC_COLOR_SPECULAR.

@raysan5 raysan5 merged commit 8c50da1 into raysan5:master Feb 5, 2023
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raysan5 commented Feb 5, 2023

@haved thanks for the review! 👍🙂

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[rmodels] DrawMesh uses SHADER_LOC_COLOR_SPECULAR as a material map index
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