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Fix examples/textures/textures_fog_of_war.c help instructions (#3285)
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asdqwe authored Sep 2, 2023
1 parent 8bd6bb6 commit a69d401
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3 changes: 2 additions & 1 deletion examples/textures/textures_fog_of_war.c
Original file line number Diff line number Diff line change
Expand Up @@ -134,7 +134,8 @@ int main(void)
(Vector2){ 0, 0 }, 0.0f, WHITE);

// Draw player current tile
DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, LIME);
DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, RAYWHITE);
DrawText("ARROW KEYS to move", 10, screenHeight-25, 20, RAYWHITE);

EndDrawing();
//----------------------------------------------------------------------------------
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