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added locally hosted ollama compatability. #16

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rayenfeng:mainfrom
zSpectre0458z:RikoProject_OllamaCompatability
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added locally hosted ollama compatability. #16
zSpectre0458z wants to merge 1 commit into
rayenfeng:mainfrom
zSpectre0458z:RikoProject_OllamaCompatability

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@zSpectre0458z
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commented out OpenAI compatability so that it is still present for reference. not familiar enough with python to have both integrated at once with conditionals.

This is mostly vibe coded so it could very well be suboptimal but it gets the job done.

…tability so that it is still present for reference. not familiar enough with python to have both integrated at once with conditionals.
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sorry if this is not posted properly? not super familiar with git/github

LordShadowCid added a commit to LordShadowCid/riko_project_Friday that referenced this pull request Apr 20, 2026
Sprints 1-6 complete — closing gap with Mate Engine feature parity.

New files (10):
- Avatar/WalkAnimationController.cs  — Feature rayenfeng#3: Procedural walk cycle
- Avatar/DragPoseController.cs       — Feature rayenfeng#4: Held/drag pose blend
- Interaction/PetDetectionController.cs — Feature rayenfeng#11: Circular mouse pet detection
- Core/OccluderQuadManager.cs        — Feature rayenfeng#1: Depth-only window occluders
- Core/DesktopAmbientProbe.cs        — Feature rayenfeng#9: Desktop color ambient lighting
- Core/AlarmTimerManager.cs          — Feature rayenfeng#15: Countdown timers/alarms
- Dance/CustomDanceLoader.cs         — Feature rayenfeng#16: Custom dance AssetBundle loader
- Dance/DanceBlendshapeForwarder.cs  — Feature rayenfeng#18: Dance blendshape forwarding
- Dance/VmdPlayer.cs                 — Feature rayenfeng#19: VMD file parser & playback
- UI/DancePlayerPanel.cs             — Feature rayenfeng#17: Dance player UI panel

Modified files (17):
- CompanionManager.cs — Central wiring for all 24 features
- IdleAnimationController.cs — Sleep blend, idle variations, peek/lean
- BlinkController.cs — ForceClose/ForceOpen/TriggerRapidBlinks
- EyeTrackingController.cs — TrackingMode enum, multi-mode eye tracking
- VrmModelLibrary.cs — VRM switching enhancements
- SleepController.cs — OnSleepStart/OnWakeUp events
- MessageHandler.cs — RANDOM_PROMPT type, SendRandomPrompt
- DesktopLocomotionController.cs — Multi-monitor adjacency walk
- WindowSnapper.cs — SittingOnWindowHandle, NotifyDragStart/End
- TransparentWindowController.cs — Opacity-based hit testing (Feature rayenfeng#20)
- SettingsManager.cs — Audio config WebSocket, ambient probe settings
- SettingsPanel.cs — Sound filter apps InputField
- UIFactory.cs — CreateInputFieldRow factory method
- audio_analyzer.py — Configurable noise_floor, filter_apps
- avatar_server.py — audio_config WebSocket handler
- test_unity_deep.py — Extended tests for 24 features (172/173 PASS)
- FEATURE_GAP_PLAN.md — Implementation plan document

Test results: 172/173 PASS (1 pre-existing UniGLTF importer warning)
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