Releases: raph080/ImGuiHydraEditor
Releases · raph080/ImGuiHydraEditor
ImGuiHydraEditor v3.0.0
New features:
- replace OpenGL/glfw by Metal/OpenGL backends
- clear Engine instead of delete when plugin changes
- add ambient and dome lights support + update layout
- add color correction (OpenGL only)
- emissive UsdPreviewSurface for Grid
- create Active Scene Index, Scene Index View, Scene Index Attribute
- update the doc and resources
Fixes:
- fix crash when load usd file with non empty stage
- fix crash when UsdStage cleared
- add X11 dependency
- add name to scene indices
Cleanup:
- cleanup UsdStage from Model
- remove unused imGuizmo DrawGrid
- remove various useless pxr:: namespaces
- cleanup Engine and remove unused methods
ImGuiHydraEditor v2.0.0
Version 2.0.0
ImGuiHydraEditor v1.0.0
Pre-built versions of ImGuiHydraEditor for MacOS arm64 and Linux x86_64 (in progress) are also available.
Currently, you still require a local build of USD to run the binary:
Linux:
export LD_LIBRARY_PATH=/path/to/OpenUSD/build/folder/lib:/path/to/OpenUSD/build/folder/lib64:$LD_LIBRARY_PATH
./ImGuiHydraEditor
MacOS:
export DYLD_LIBRARY_PATH=/path/to/OpenUSD/build/folder/lib:$DYLD_LIBRARY_PATH
./ImGuiHydraEditor