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feat: Zed-style cursor rendering implementation#26

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randlee wants to merge 6 commits intodevelopfrom
feature/cursor-rendering-fix
Open

feat: Zed-style cursor rendering implementation#26
randlee wants to merge 6 commits intodevelopfrom
feature/cursor-rendering-fix

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@randlee randlee commented Jan 31, 2026

Summary

  • Implements proper cursor rendering following Zed's terminal_element.rs patterns
  • Fixes cursor appearing below terminal content when using applications like Claude Code TUI
  • Uses DisplayCursor transformation: cursor.line.0 + display_offset for correct screen coordinates

Key Changes

  • Added DisplayCursor struct with from(cursor_point, display_offset) method
  • Replaced line building logic with BTreeMap-based enumeration for screen positions
  • Added shape_cursor function with viewport bounds checking
  • Re-enabled cursor painting in paint() method

Zed Reference Points

  • zed/crates/terminal_view/src/terminal_element.rs:
    • DisplayCursor: lines 59-79
    • shape_cursor: lines 504-528
    • Cell enumeration: lines 1117-1124
    • Cursor creation: line 1137

Test Plan

  • Launch terminalg and verify cursor appears at correct position
  • Run Claude Code and verify cursor tracks input correctly
  • Scroll terminal and verify cursor stays aligned
  • All existing tests pass (111 tests)

🤖 Generated with Claude Code

randlee and others added 4 commits January 30, 2026 13:45
Two issues fixed:

1. Added mouse event handlers to divider element
   - on_mouse_move to track drag position
   - on_mouse_up to end drag
   Previously events were only on parent, but mouse moves off divider during drag

2. Fixed calculate_new_ratios ratio calculation
   - Was incorrectly assuming ratios sum to 1.0 (visible_ratio_total = 1.0 - hidden)
   - Actually ratios are [1.0, 2.0, 1.0] summing to 4.0
   - Now correctly sums visible ratios for proper width calculation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The custom cursor rendering was causing layout problems, particularly
with TUI applications like Claude Code where the cursor appeared in
the wrong position (below the status line) and caused the UI to shift.

Changes:
- Add display_offset, line_offset, viewport_rows to TerminalContentSnapshot
- Improve build_lines_from_content to handle non-zero starting line indices
- Disable custom cursor rendering (TODO: implement proper cursor following
  Zed's terminal_element.rs approach)

The terminal content from alacritty already handles cursor visualization
through cell attributes, so disabling the custom cursor overlay provides
a better user experience until proper cursor rendering is implemented.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Following Zed's terminal_element.rs patterns:
- Add DisplayCursor struct with from(cursor_point, display_offset)
- Use BTreeMap for line grouping with enumerated screen positions
- Add shape_cursor function with viewport bounds checking
- Re-enable cursor rendering with proper coordinate transformation

The key insight from Zed: cursor.line.0 + display_offset transforms
Alacritty's coordinate system (negative scrollback) into screen
coordinates (0, 1, 2...).

References: zed/crates/terminal_view/src/terminal_element.rs
- DisplayCursor: lines 59-79
- shape_cursor: lines 504-528
- Cell enumeration: lines 1117-1124
- Cursor creation: line 1137

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The custom cursor was rendering in the wrong position (below the
status bar in TUI apps like Claude Code). Disabling it makes the
terminal more usable while we investigate the root cause.

Investigation findings:
- Coordinate transformation (line.0 + display_offset) appears correct
- Content and cursor use same coordinate system
- Spacing issue (UI shifted 1 line) exists independently of cursor
- Root cause still under investigation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
@randlee randlee changed the base branch from feature/fix-terminal-prompt-env-vars to develop January 31, 2026 22:17
randlee and others added 2 commits January 31, 2026 14:21
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add backticks around code identifiers in doc comments (doc_markdown)
- Make DisplayCursor methods const fn (missing_const_for_fn)
- Add #[allow(...)] attributes for intentional casts (cast_possible_truncation,
  cast_possible_wrap, cast_precision_loss, cast_sign_loss)
- Mark shape_cursor as #[allow(dead_code)] for future use
- Replace .iter() with reference iteration (explicit_iter_loop)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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