Skip to content

How i can i make camera transition tween zoom but not position? #331

Discussion options

You must be logged in to vote

If you're only modifying the Zoom, couldn't you just stick to using just one PCam and then just manually tween the Zoom property using Godot's built-in Tween?

Replies: 2 comments 1 reply

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
1 reply
@JelmerBerghs
Comment options

Answer selected by JelmerBerghs
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
2 participants