Releases: ragempcommunity/ragemp-types
Releases · ragempcommunity/ragemp-types
v2.1.8
v2.1.7
What's Changed
- generic type for getVariable by @ghosty2004 in #68
- Small corrections by @Kopraa in #69
- Add new stuff from 11_test_1102_eXzHpHrWd2UfgUhdau6PDVJ88GG5aQY3 branch by @ksenonadv in #70
- add setCanLosePropsOnDamage by @shr0x in #71
- Added 'binded' for EventMpPool by @shr0x in #72
- add: more type definitions by @ghosty2004 in #74
- Changes on args & new enums by @shr0x in #75
- General changes & unknown arg updates by @shr0x in #76
- game ped updates (added missing stuff) by @shr0x in #77
- Added more missing methods & general changes by @shr0x in #78
- added more missing methods by @shr0x in #79
- General updates & fixes by @shr0x in #80
- Updated & added missing methods by @shr0x in #81
- Vehicle, entity & ped updates by @shr0x in #82
- General updates & fixes by @shr0x in #83
- Update index.d.ts by @cibucristi in #84
New Contributors
- @ghosty2004 made their first contribution in #68
- @shr0x made their first contribution in #71
- @cibucristi made their first contribution in #84
Full Changelog: v2.1.6...v2.1.7
v2.1.6
What's Changed
- Small
GameObject
correction by @Kopraa in #59 - Fix Grammar and JSDoc typos by @letovsk1y in #62
- Fix taskJump and Remove missing toArrayFast by @letovsk1y in #63
- Fix getVariable getOwnVariable return types by @letovsk1y in #64
- fix getIsEngineRunning return type by @leonardssh in #66
New Contributors
- @letovsk1y made their first contribution in #62
Full Changelog: v2.1.5...v2.1.6
v2.1.5
What's Changed
- add type parameter of return by @vite-spirite in #44
- add new vehicle native and property isPositionFrozen by @vite-spirite in #45
- fixed: enableMpDlcMaps parameters by @flaspu in #47
- Missing types from few latest updates by @Kopraa in #48
- Missing functions by @Kopraa in #49
- Mistake correction by @Kopraa in #50
- fix cef mp.events.add(...) by @vite-spirite in #46
- Added mp.game.hud getters from latest quick update by @Kopraa in #52
- Added new functions from latest quick update (21.12.) by @Kopraa in #53
- Added latest mp.gui getter by @Kopraa in #54
- Added missing weapon hashes by @S0P4 in #55
- New Client Weapons and Components by @test137E29B in #57
- Update server weapon_hashes.d.ts by @test137E29B in #56
- Several corrections by @kofe3k in #58
New Contributors
- @flaspu made their first contribution in #47
- @S0P4 made their first contribution in #55
- @kofe3k made their first contribution in #58
Full Changelog: v2.1.3...v2.1.5
v2.1.3
What's Changed
- Fix/drawtext types by @test137E29B in #42
- add missing arguments of getScreenActiveResolution by @vite-spirite in #43
New Contributors
- @vite-spirite made their first contribution in #43
Full Changelog: v2.1.1...v2.1.3
v2.1.1
What's Changed
- setSirenSound by @cuBeUrg in #36
- drawScaleformMovie3DNonAdditive by @cuBeUrg in #37
- Add missing types by @leonardssh in #38
- Fix type of ClientMp.PlayerMp.isClimbing by @test137E29B in #39
- remove entityDestroyed event by @brzys in #31
- Add VehicleMp.setDriftTyresEnabled by @test137E29B in #40
- Fix/type fixes by @test137E29B in #41
New Contributors
- @test137E29B made their first contribution in #39
- @brzys made their first contribution in #31
Full Changelog: v2.0.6...v2.1.1
v2.0.6
v2.0.5
v2.0.3
What's Changed
- deleteRope argument by @cuBeUrg in #30
New Contributors
- @cuBeUrg made their first contribution in #30
Full Changelog: v2.0.2...v2.0.3
v2.0.2
2.0.2