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Initialize the EGL surface to the window size on Win
On other platforms, the EGL surface's starting size is that of the window, so that should be done on Windows as well. BUG=358870 Review URL: https://codereview.chromium.org/224493002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@261592 0039d316-1c4b-4281-b951-d872f2087c98
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