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254 lines (252 loc) · 12.3 KB
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enum Sfx {
"BIGWTRFALL8 ",
"WATER5 ",
"SKID11 ", // tire skid (surprisingly bad loop)
"CHEROKEECRUZ1L1 ",
"CAMAROLOAD_PS22MB_L1",
"CAMARO_CRUZ_L1 ",
"BUMP15 ",
"GRAVELSKID ",
"WETROADNOISE2 ",
"BUMP12 ",
"SPLASH ",
"S_DRIVE ", // this is actually S_HORN
"S_HORN ", // S_UP? (UI select)
"S_KLUNK ", // very short impact sfx
"S_UP ", // (UI cancel)
"PHONEGAG ", // "We're sorry, your call..."
"ICECRYSTALBREAK ",
"WOODSLAT ", // Sunset Sands wooden bridge?
"AH1 ", // helicopter (fast)
"CHINOOK ", // helicopter (slow)
"UFO1 ", // UFO drone (far - "growling")
"UFO2 ", // UFO drone (close - harsh synth loop)
"CROWDSKIJUMP ", // cheering crowd
"MOBSKIJUMP ", // booing crowd after failed jump
"GONDOLAS ", // squeaky cable car
"FRZH2OFALL ", // frozen waterfall impact
"STALACTITES ", // ice cave stalactite impact
"RUSHINGH2O ",
"NULL ",
"ICECRACK1 ", // not sure where this is used in Mount Mayhem
"STAINEDGLASS ", // Coventry / Wicked church glass impact
"DIRTROAD ",
"GRAVELROAD ",
"METALSCRAPE ",
"PAVEDROAD ",
"SNOWROAD ",
"CRANEENGINE ", // Coventry Cove crane
"CRANEWINCH ",
"TREE ", // not sure where this is used
"MINEENTER ", // Coventry mineshaft
"TOLLBOOTH ", // Coventry bridge bar gate impact
"PHONEBOOTH ",
"SAWHORSE ", // very similar to TOLLBOOTH
"CARLDGSUSP ", // suspension squeak
"BARRELEXPLODE ",
"SIGNHIT ", // road sign impact
"ELEVATORDN ", // Sunset Sands elevator (with slam at end)
"ELEVATORUP ", // shorter stone elevator scrape
"H2OFALLECHO ", // mineshaft waterfall?
"FIRE ", // Metro Madness warehouse fire
"WOODCREAK ",
"PILLARSTOPPLE ", // Sunset Sands pillars collapsing
"POTTERYSMASH ",
"GARAGEDOOR ", // Mount Mayhem glass door impact?
"SNOWMAN5 ", // snowman impact
"SNOWSLIDE ",
"ICECRYSTALSMASH ", // more intense version of ICECRYSTALBREAK
"WICKERBASKET ", // Sunset Sands prop?
"ELEVATORBELL ", // Sunset Sands elevator bell ding
"SCAFFOLDCREAK ", // Sunset Sands wooden bridge
"SCAFFOLDGROAN ",
"WIDESIGNHIT ", // another road sign impact
"CAREXPLODE ",
"CTRAINTRACKS ", // Metro Madness city train
"MOVIESCREEN ", // movie screen impact
"GASPUMPEXPLODE ",
"BOARDEDTEMPLE ",
"WATERFOUNTAIN ",
"CARPUDDLESPLASH2 ",
"CHAINLINKFENCE ",
"CONCRETESCRAPE ",
"CURBBUMP ",
"SLOTCOINSPULL ", // Metro Madness casino slot machine sfx
"SLOTHANDLEPULL ",
"SLOTWINNER1 ",
"SLOTWINNER2 ",
"STANDSSKIJUMP ", // ski jump crowd screaming (unused?)
"CRATEEXPLODE ",
"TREXROAR ",
"LAVABUBBLES ",
"LOWRUMBLE ",
"JTRAINTRACKS ", // Inferno Isle train
"CAMERA ", // same as S_KLUNK
"SNOW ",
"ICESKID ",
"MONKEYS ",
"ICETIRESPIN ",
"CONSTRUCTBARREL ",
"COBBLESTONEROAD ",
"MOVIEPROJECTOR ",
"TREXSTEP ", // t-rex footsteps
"CANNONBALLSHOT ",
"BULLFROG ",
"BUSH ",
"CRICKETS ",
"JUNGLEAMBIENT1 ",
"ENGINE1CRUZ ", // player car engine sfx
"ENGINE1LOAD ",
"ENGINE2CRUZ ",
"ENGINE2LOAD ",
"XINGBELL ", // Coventry Cove bridge bell
"ROCKSLIDE ",
"CHURCH ", // possibly unused?
"SURF ", // Inferno Isle beach waves
"ENGINE3CRUZ ",
"ENGINE3LOAD ",
"INVINCIBILITY ", // Chrome Beetle power up
"PWRUPNITRO ", // Nitro Box impact ("Ya-hoo!")
"DIRTSKID ",
"V_GO ", // "Go!"
"V_ONE ", // "One!"
"V_THREE ", // "Three!"
"V_TWO ", // "Two!"
"V_FINISH ", // "Finish!"
"V_LAPTWO ", // "Lap two!"
"V_COVE ", // "Welcome to...Coventry Cove"
"V_WOODS ", // "Welcome to...Wicked Woods"
"V_MAYHEM ", // "Welcome to...Mount Mayhem"
"V_SANDS ", // "Welcome to...Sunset Sands"
"V_INFERNO ", // "Welcome to...Inferno Isle"
"V_METRO ", // "Welcome to...Metro Madness"
"V_FINALLAP ", // "It's the final lap!"
"V_TITLE ", // "Adventure Racing!"
"V_HOWDY ", // "Welcome!"
"HORNLOOP ", // annoying horn loop
"POINTS_1 ", // 2 point box xylophone jingle
"POINTS_5 ", // 5 point box jingle
"POINTS_10 ", // 10 point box jingle
"MINEPLANT ", // Beetle Battle mine drop
"MISSILESHOT ", // Beetle Battle missile
"MISSILEHIT ", // unused?
"MISSILEHIT1 ",
"LADYBUG ", // Beetle Battle ladybug pickup
"FORCEFIELD ", // Inferno Isle electric fence
"HEALTH_GOOD1 ", // "Now ya kickin'!"
"HEALTH_BAD ", // "Oh no!" (Inferno Isle hut impact)
"DRIVEWATER ",
"LAVAFALL ",
"V_SPLIT_30_1 ", // "You're falling behind!"
"V_SPLIT_30_2 ", // "Pick up the pace!"
"V_SPLIT_50_1 ", // "Hurry up!"
"V_SPLIT_50_2 ", // "Pedal to the metal!"
"V_SPLIT_60 ", // "Disqualified!"
"WATERWHEEL ",
"JACK ", // Wicked Woods jack-o-lantern laugh
"PURPWIND ", // Wicked Woods wind howling and chimes
"OWL ",
"SPOOKY ", // haunted house ghosts "ooooh"
"SCREAM ",
"CHAINS ",
"BATS ",
"LASTLADYBUG ", // "Head for the exit!"
"WOLVES ", // spooky wolves howling
"COPSIREN ",
"TORCHBREAK ", // fire torch snap
"CHROMECAR ", // Chrome Beetle drone
"PLYRHORN ",
"CARLDGLITE ", // car jump landing
"WWCLKCHIME ", // Wicked Woods clock tower chime
"INVERT ", // "Trip out"
"FOGWEAPON ", // "Get funky"
"V_WINNER ", // "Winner, winner, winner!"
"V_BATTLE1 ", // "Let's get it on"
"V_BATTLE2 ", // "Get down!"
"V_BATTLE3 ", // "Here we go!"
"V_BATTLE4 ", // "Let's get busy!"
"V_BONUS_50 ", // "You got it!"
"V_BONUS_100 ", // "You got them all!"
"V_GAME_OVER ", // "Game over!"
"V_READY ", // "Get ready!"
"STEALERHIT ", // Beetle Battle stealer hit laugh
"S_CONFIRM ", // UI confirm
"HEALTH_GOOD2 ", // "Baby!"
"HEALTH_BAD_B1 ", // "Nasty!"
"HEALTH_BAD_B2 ", // "That's cold, baby!"
"BATTLEEXPLODE1 ", // "Dyno-mite!"
"BATTLEEXPLODE2 ", // "That's gotta hurt!" (Blu)
"BATTLEEXPLODE3 ", // "You bad!"
"V_WINNER_A ", // "Awwww, yeaaaah!"
"V_WINNER_B ", // "Hail to the king, baby!"
"V_WINNER_C ", // "You're bumpin' with the flava now!"
"V_GROOVY ", // "Grrrrrooovy!"
"V_NICEWHL ", // "Nice wheels!"
"V_BEETLEBAT ", // "Beetle Battle"
"V_DUEL ", // "Duel"
"V_ONE_PLAYER ", // "One Player"
"V_OPTIONS ", // "Options"
"V_RECORDS ", // "Records"
"V_OK ", // "Ok!"
"DRAGON ", // Dragon growling
"SLAMDOOR ", // Haunted door slamming loop (infamous glitch)
"V_NOVICE ", // "Novice circuit"
"V_ADVANCED ", // "Advanced circuit"
"V_PRO ", // "Pro circuit"
"V_BONUS ", // "Bonus circuit"
"DRAGONFIRE ", // Dragon roaring and flames
"UFOMOVIE ", // Metro Madness movie theater sfx
"V_RECORDSET ", // "Record!"
"V_PLACE1 ", // "First place!"
"V_PLACE2 ", // "Second place!"
"V_PLACE3 ", // "Third place!"
"V_PLACE4 ", // "Fourth place!"
"V_PLACE5 ", // "Fifth"
"V_PLACE6 ", // "Sixth"
"V_PLACE7 ", // "Seventh"
"V_PLACE8 ", // "Eigth"
"V_YOU_PLACED ", // "You placed..."
"V_PLACE1A ", // "Congratulations!"
"V_PLACE1B ", // "Way to go!"
"V_PLACE1C ", // "You got first!"
"V_PLACE234A ", // "Great race!"
"V_PLACE5678A ", // "Nice try"
"V_PLACE8B ", // "Last place?!"
"V_PLACE8C ", // "You'll never win that way!"
"V_PLACE8D ", // "Dead last!"
"V_CONTINUE ", // "You're still in the game!"
"V_CHAMPSTOP1 ", // "Better luck next time"
"V_CHAMPSTOP2 ", // "Practice makes perfect!"
"V_CHAMPSTOP3 ", // "You can do better"
"S_JOY_LR ", // UI select (left/right)
"V_AWARD_A ", // "Well done, you cleared advanced..."
"V_AWARD_N ", // "Congratulations, you won novice..."
"V_AWARD_P ", // "Buckle up and hit the bonus circuit, baby!"
"SLOWDOWN ", // "Funk-a-delic!"
"V_SINGLRACE ", // "Single race"
"V_CHAMPNSHIP ", // "Championship"
"V_FULL_GRID ", // "Full Grid"
"V_TIME_ATAK ", // "Time Attack"
"V_GOODCHOICE ", // "Good choice!"
"V_MULTIPLYR ", // "Two player"
"HORN2LOOP ",
"HORN3LOOP ",
"HORN4LOOP ",
"ALIENHORN ", // "We come in peace"
"V_HOTLAVA ", // "Hot lava!! Huuh!"
"V_NEW_CONT ", // "You got a continue!"
"V_NEW_ARENA ", // "A new arena!"
"V_ALLRIGHT ", // "Allright!" (10 point box hit)
"V_THREEPLYR ", // "Three player"
"V_FOURPLYR ", // "Four player"
"V_EXPLOSION ", // "Ooh! That's gotta hurt!" (David)
"CROWDCLAP ", // Championship win
"CROWDCHEER ", // Bonus championship win
"CROWDMOAN ", // unused?
"V_CHEATMENU ", // "Cheat menu activated!"
"V_GOTCHEAT ", // "New cheat activated!"
"V_TRYAGAIN ", // "Nice try, but you need to get first"
"S_TALLYBELL ", // finish tallying points
"S_TALLYCOUNT ", // tallying points for championship
"V_CHAMPION " // "You're the champion!"
};