Making a CL parallel capable has a cost, should we revise our decision for QuarkusClassLoader? #42484
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Description
We made QuarkusClassLoader
parallel capable and this isn't cost free: the parallelLockMap
is more often than not close to 1 MB in memory size.
While I don't have a problem with it if it actually makes things significantly faster, I think we should at least check if it's the case.
See here (sorry the selected line is not the right one but it's easy to find it):
Activity