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Remove freeze time options from preflight and pause menu
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using QSB.Utility; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using UnityEngine; | ||
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namespace QSB.Menus; | ||
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internal class PreflightChecklistAdjustment : MonoBehaviour, IAddComponentOnStart | ||
{ | ||
private string[] _preflightOptionsToRemove = new string[] | ||
{ | ||
"UIElement-FreezeTimeTranslating", | ||
"UIElement-FreezeTimeShipLog", | ||
"UIElement-FreezeTimeConversations", | ||
"UIElement-FreezeTimeTranslator", | ||
"UIElement-FreezeTimeDialogue" | ||
}; | ||
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private MenuOption[] DestroyFreezeTimeOptions(MenuOption[] options) | ||
{ | ||
var remainingMenuOptions = new List<MenuOption>(); | ||
foreach (var preflightChecklistOption in options) | ||
{ | ||
if (_preflightOptionsToRemove.Contains(preflightChecklistOption.name)) | ||
{ | ||
GameObject.Destroy(preflightChecklistOption.gameObject); | ||
} | ||
else | ||
{ | ||
remainingMenuOptions.Add(preflightChecklistOption); | ||
} | ||
} | ||
return remainingMenuOptions.ToArray(); | ||
} | ||
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public void Awake() | ||
{ | ||
QSBSceneManager.OnPostSceneLoad += (_, loadScene) => | ||
{ | ||
if (QSBCore.IsInMultiplayer && loadScene.IsUniverseScene()) | ||
{ | ||
// PREFLIGHT MENU IN THE SHIP | ||
var suitMenuManager = GameObject.FindObjectOfType<SuitMenuManager>()._mainMenu; | ||
suitMenuManager._menuOptions = DestroyFreezeTimeOptions(suitMenuManager._menuOptions); | ||
// Remove cosmetic elements from ship preflight checklist | ||
var suitOptionsMenu = GameObject.Find("PauseMenu/PreFlightCanvas/OptionsMenu-Panel/SuitOptionsDisplayPanel/SuitOptionsMainMenu/"); | ||
GameObject.Destroy(suitOptionsMenu.transform.Find("FreezeTimeImage").gameObject); | ||
GameObject.Destroy(suitOptionsMenu.transform.Find("Box-FreezeTimeBorder").gameObject); | ||
// PREFLIGHT MENU IN THE OPTIONS MENU | ||
var settingsMenuView = GameObject.FindObjectOfType<SettingsMenuView>(); | ||
settingsMenuView._listSettingsOptions = DestroyFreezeTimeOptions(settingsMenuView._listSettingsOptions); | ||
// This one also points to the same options, so just update the list to not have the old broken ones | ||
var menuGameplayPreFlight = GameObject.Find("PauseMenu/OptionsCanvas/OptionsMenu-Panel/OptionsDisplayPanel/GameplayMenu/MenuGameplayPreFl/").GetComponent<Menu>(); | ||
menuGameplayPreFlight._menuOptions = settingsMenuView._listSettingsOptions; | ||
} | ||
}; | ||
} | ||
} |