move damage audio to unity project #3324
Annotations
11 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build:
APITestMod/IMenuAPI.cs#L10
Cannot convert null literal to non-nullable reference type.
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build:
APITestMod/IMenuAPI.cs#L13
Cannot convert null literal to non-nullable reference type.
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build:
APITestMod/IMenuAPI.cs#L14
Cannot convert null literal to non-nullable reference type.
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build:
APITestMod/IMenuAPI.cs#L14
Cannot convert null literal to non-nullable reference type.
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build:
APITestMod/IMenuAPI.cs#L15
Cannot convert null literal to non-nullable reference type.
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build:
QSB/EyeOfTheUniverse/MaskSync/MaskManager.cs#L19
'QSBSceneManager.OnSceneLoaded' is obsolete: 'TODO: remove after migration'
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build:
QSB/EyeOfTheUniverse/GalaxyMap/GalaxyMapManager.cs#L17
'QSBSceneManager.OnSceneLoaded' is obsolete: 'TODO: remove after migration'
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build:
QSB/Utility/Delay.cs#L10
'UniTask.WaitForEndOfFrame()' is obsolete: 'Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).'
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build:
QSB/Utility/Delay.cs#L18
'UniTask.WaitForEndOfFrame()' is obsolete: 'Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).'
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build:
QSB/Utility/DebugCameraSettings.cs#L11
'QSBSceneManager.OnSceneLoaded' is obsolete: 'TODO: remove after migration'
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Artifacts
Produced during runtime
Name | Size | |
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Raicuparta.QuantumSpaceBuddies
Expired
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80.5 MB |
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