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PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 1,898 359 Updated Jul 10, 2024

A position-based physics engine

C++ 14 2 Updated Jan 2, 2023

A categorized collection of awesome Unity open source on GitHub (800+)

3,638 424 Updated Feb 15, 2024

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,126 73 Updated Sep 13, 2024

Unity Physics on GPU

C# 447 58 Updated Aug 21, 2019

A 2D rectangular bin packing data structure that uses the Shelf Best Height Fit heuristic

JavaScript 127 17 Updated Dec 26, 2018

Laigter: automatic normal map generator for sprites!

C++ 863 61 Updated Apr 25, 2024

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,565 284 Updated Aug 26, 2024

SPH with GPGPU neighbor search on WebGL2

JavaScript 2 Updated May 29, 2019

Stable-Fluids implemented in WebGL2

JavaScript 42 3 Updated Feb 6, 2023

2D fluid simulation using Smoothed Particle Hydrodynamics

JavaScript 8 1 Updated Nov 25, 2023

2D SPH fluid simulation

C# 17 2 Updated Sep 14, 2017

2d smoothed-particle hydrodynamics (SPH) fluid simulation on the GPU in WebGL 2.

JavaScript 8 1 Updated Nov 8, 2022

Smoothed-Particle Hydrodynamics (SPH) Liquid Simulation in Your Web Browser

JavaScript 9 1 Updated Mar 9, 2020

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

Java 1,232 132 Updated Jan 10, 2018

The Javascript and canvas port of https://github.com/mxgmn/MarkovJunior : A Probabilistic Programming Language.

TypeScript 22 4 Updated Jun 10, 2022

Typescript version of MarkovJunior, runs on the web with a fancy renderer

TypeScript 160 14 Updated Nov 22, 2023

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 7,435 318 Updated May 6, 2024

Self advection, external force and pressure solve to a velocity field represented by a MaC grid.

C++ 132 13 Updated Feb 25, 2019

Play with fluids in your browser (works even on mobile)

JavaScript 14,582 1,671 Updated Jun 17, 2024

draw 2D light with c++

C++ 64 9 Updated Jan 22, 2018

Light rendering in 2D

C 850 123 Updated Jan 8, 2022

Realtime 2D Raytracing in Unity using Signed Distance Fields 💡

ShaderLab 79 11 Updated Jul 2, 2019

2D fluid simulation in Unity

C# 250 39 Updated Jan 30, 2022

2D Fluid Simulation in Unity

C# 114 10 Updated Sep 28, 2021

A 2D Platformer Controller in Unity

C# 326 38 Updated Apr 3, 2024

Real-time fluid dynamics running on the GPU with the help of WebGL and Three.js

JavaScript 409 57 Updated Jan 19, 2017

Realm is a mobile database: a replacement for SQLite & ORMs

C# 1,240 161 Updated Sep 16, 2024

现代图形引擎入门指南

C++ 296 33 Updated Sep 21, 2024

Fluid Simulation Implementation in Compute Shaders using Unity3D

C# 546 59 Updated Mar 1, 2022
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