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【ECSLearn】 1 放在subscene里,GameObject不用ConvertToEntity脚本就能直接被调用 2 Share…
…d component Data 中如果有引用类型,需要实现Equals接口和GetHashCode接口
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EntityComponentSystemSamples/ECSSamples/Logs/shadercompiler-UnityShaderCompiler.exe10.log
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