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(scalar volume method should be named "SDF/VDB from geometry")
a fast, general-purpose motion blur method should be added that works both for scalar and velocity volumes
motion blur should be DOP substep-aware (this won't help with pyro internal substepping, but at least it's something)
all visualizations should be guide geometry (i.e. scalar "slice" vis.)
what's slow or doesn't work:
any Volume VOP-based stuff in general is slow
velocity curl noise doesn't work (it's a separate asset)
"scale by source attribute" is annoyingly slow
...
todo:
global "value scale" parameter [0..1]
toggle for scalars and velocities: "affect by global scale" (i.e. velocity volumes are usually masked by scalars already)
should output an empty geometry if (global) value scale is zero
velocity curl noise should be applied to geometry then converted to VDB (as opposed to a Volume VOP, which is dead slow)
scalars: "scale by source attrib" should work both with vdb-from-polygons and vdb-from-points methods (create another field with the attrib and mult them together)
Same functionality and parameters as the original (so it'd be replaceable)
better adjustable visualization for each volume (additional volume vis sop)orig OP bottlenecks:
other issues with original OP:
velocity display slows it down even if it's not used -> should be a guide?too many parameters -- should be way more simplesource funcs:
UPDATE: all source funcs seem to be working
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