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[ET-VK] De vectorise positions in conv2d pw shader to improve perf. #11122

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Merged
merged 7 commits into from
May 28, 2025

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@trivedivivek trivedivivek commented May 24, 2025

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

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pytorch-bot bot commented May 24, 2025

🔗 Helpful Links

🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/11122

Note: Links to docs will display an error until the docs builds have been completed.

✅ You can merge normally! (2 Unrelated Failures)

As of commit 305d686 with merge base 380eb5f (image):

BROKEN TRUNK - The following jobs failed but were present on the merge base:

👉 Rebase onto the `viable/strict` branch to avoid these failures

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@facebook-github-bot facebook-github-bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label May 24, 2025
trivedivivek added a commit that referenced this pull request May 24, 2025
This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

ghstack-source-id: 286016142
Pull Request resolved: #11122
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This pull request was exported from Phabricator. Differential Revision: D75335802

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

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This pull request was exported from Phabricator. Differential Revision: D75335802

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

[ghstack-poisoned]
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This pull request was exported from Phabricator. Differential Revision: D75335802

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

[ghstack-poisoned]
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This pull request was exported from Phabricator. Differential Revision: D75335802

@trivedivivek trivedivivek added the release notes: none Do not include this in the release notes label May 27, 2025
This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

[ghstack-poisoned]
@facebook-github-bot
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This pull request was exported from Phabricator. Differential Revision: D75335802

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

[ghstack-poisoned]
@facebook-github-bot
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This pull request was exported from Phabricator. Differential Revision: D75335802

This improves the performance of the conv2d pw shader by fully de-vectorizing it.
The optimization involved replacing the `ivec3 pos` array with a plain `int pos` array to store the position values. The `x` and `y` coordinates are now stored in separate elements of the array instead of being stored together in an `ivec3`. This change allows for more efficient memory access and computation.

Differential Revision: [D75335802](https://our.internmc.facebook.com/intern/diff/D75335802/)

[ghstack-poisoned]
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This pull request was exported from Phabricator. Differential Revision: D75335802

@facebook-github-bot facebook-github-bot merged commit 709ca10 into gh/trivedivivek/93/base May 28, 2025
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@facebook-github-bot facebook-github-bot deleted the gh/trivedivivek/93/head branch May 28, 2025 15:53
@trivedivivek trivedivivek changed the title [ET-VK] Fully De vectorise conv2d pw shader to improve perf. [ET-VK] De vectorise positions in conv2d pw shader to improve perf. May 28, 2025
trivedivivek added a commit that referenced this pull request May 28, 2025
…11186)

This PR was created by the merge bot to help merge the original PR into
the main branch.
ghstack PR number: #11122 by
@trivedivivek
^ Please use this as the source of truth for the PR details, comments,
and reviews
ghstack PR base:
https://github.com/pytorch/executorch/tree/gh/trivedivivek/93/base
ghstack PR head:
https://github.com/pytorch/executorch/tree/gh/trivedivivek/93/head
Merge bot PR base:
https://github.com/pytorch/executorch/tree/gh/trivedivivek/92/orig
Merge bot PR head:
https://github.com/pytorch/executorch/tree/gh/trivedivivek/93/orig
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---------

Co-authored-by: Vivek Trivedi <5340687+trivedivivek@users.noreply.github.com>
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