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Move calculations away from GPU in Bandwidth profilers (#4445)
Summary: Pull Request resolved: #4445 This is simply to have a more accurate result when doing bandwidth profiling by removing calculations that can be done outside the shader, leaving only the read operations behind. Reviewed By: copyrightly Differential Revision: D60396870 fbshipit-source-id: 53dc774f08b1284b7e1eff0cd14ac06c01c7532a
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