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Closes #1705
Changes
arcade.gui.Surface.draw_texture
now raisesNotImplementedError
when alpha != 255 or angle != 0.How to test
Run test suite as normal
Retained for context
I have the logic corrected, but there are two questions I need answered:Is support for position implemented? One comment says it is, while another gives me the impression it isn't.Updated per commentsIs using theImplemented. I'd prefer to decouple this better, but it won't get us closer to 3.0.window
fixture acceptable intests/unit
? If not, should I build out a newmock_window
fixture to fully or partially mock the gl context + window?